Friday, May 31, 2013

The Hunter in Mists of Pandaria

Pandaren Hunter with Wolf Pandaren Hunter with Wolf Pet

This page covers the various Hunter abilities and Glyphs as they will be in Mists of Pandaria, it does not cover builds. Yet. As this is written it’s still two months to the M of P launch and things might change. For now, check stuff out and think about what you will want for your Hunter, since the Cataclysm system will be scrapped.

Feel free to add comments, if you’re so inclined.

Any spec of Hunter can choose any one talent from each row. You will have six talents at level 90. You do not have to spend points in any given talent (or any ability,) you just pick ‘em and use ‘em. Obviously this means that any flavor of Hunter can have Silencing Shot.

The Hunter Talents in Mists of Pandaria The Hunter Talents in Mists of Pandaria

Again, you can pick one from any one row, regardless of your spec.

Posthaste - Your Disengage breaks free from movement impairing effects and increases your movement rate.Narrow Escape - When you Disengage you leave webs, snagging all targets for a few seconds.Binding Shot - Enemies are tethered to your arrow and stunned if they move away.Dire Beast - Summons a mighty beast to attack your target.Lynx Rush - Your pet charges from target to target, attacking each.Glaive Toss - Throw glaives to slow target and increase their damage taken.Powershot - A mighty shot that knocks back opponents.Barrage - A spray of shots that damages the target and enemies between you and the target.These talents are gone, though some of the functionality may have been rolled into other abilities or glyphs or talents.Sic em!, Bestial Discipline, Efficiency, Hunter vs. Wild, Improved Kill Command, One with Nature, Pathing, Rapid Killing, Improved Mend Pet, Improved Steady Shot, Suvival Tactics, Point of No Escape, Counterattack, Ferocious Inspiration, Hunting Party, Killing Streak, Longevity, Noxious Stings, Resistance is Futile, Resourcefulness, Sniper Training, T.N.T., Termination, Toxicology.Beast Mastery – BM Ability exotic beastsBlack Arrow – Survival abiltyBombardment – MM abilityCareful Aim – MM abilityCareful Aim – MM abilityChimera Shot – MM abilityCobra Strikes – BM abilityConcussive Barrage – MM abilityCrouching Tiger, Hidden Chimera – tier 1 talentEntrapment – Survival abilityFervor – tier 4 talentFocus Fire – BM abilityFrenzy – BM abilityGo for the Throat – BMImproved Serpent Sting – Survival abilityInvigoration – BM abilityKindred Spirits – BM abilityLock and Load – Survival abilityMarked for Death – now a glyphMaster Marksman – MM abilityMirrored Blades – now a glyphPathfinding – now a GlyphPiercing Shots – MM abilityPosthaste – tier 1 talentRapid Recuperation – MM abilityReadiness – now a general abilitySerpent Spread – Survival abilitySilencing Shot – tier 2 talentSpirit Bond – tier 3 talentThe Beast Within – BM abilityThrill of the Hunt – tier 4 talentTrap Mastery – Survival abilityTrueshot Aura – general abilityWyvern Sting – tier 2 talent

Previously all specs of any class shared a pool of common abilities and the talents made the difference. In Mists of Pandaria there is a smaller pool of abilities, the talents (which can be accessed by any spec,) and then a set of abilities unique to each spec.

All of the abilties are acquired from your trainer as you level. As with talents you will not have to spend any points in any of these abilities.

These are the abilities that all Hunters will eventually receive on their path to level 90. Naturally you’ll pick these up from your trainer as you level. If you want to level as fast as possible, then go here.

Fetch – new , pet loots for you.aimed shot is now a Marks abilityCobra Shot is a Survival ability

Most, not all, of these abilities have been tweaked from their Cataclysm versions. A couple are new, some were talents. Hover over the links for descriptions. Remember that you can still use the Dual Build ability (learned from your trainer.) As with the regular abilities you will learn these from your trainer as you level.

These are all the Hunter Glyphs in Mists of Pandaria. You will notice, right off, that Prime Glyphs are gone. You’re left with Major and Minor, three of each. They’re gained, 1 of each, at levels 25, 50, and 75.

If you hover over each link you will also notice that all glyphs are level 25, which means you can buy them all at that time and swap them as necessary. (And they’re likely to be pricey at launch, go here if you need more gold to buy them.) As before, you will need some stuff from your Inscription Supplies dealer to do that:

Under level 80: Vanishing PowderLevel 81 to 85: Dust of DisappearanceLevel 86+: Tome of the Clear Mind

The third weapon slot is gone, but you can still equip ranged and melee weapons, just not at the same time. You can have your two swords or you bow/gun, but not both. Make a macro to swap weapons or use the equipment manager if you really want to use melee weapons. Or go fishing.

Note in the “dead abilities” section that some of your melee  strikes are gone.

Hunters can fire ranged weapons in melee range, Pandaren hunters have a point blank stun which will be rather nice for getting out of tight spots.

Pet talents are gone, rather they will have abilities appropriate to type and spec.

It’s possible for your ranged attacks to be dodged, so the Expertise stat might become valuable, up to the dodge cap. It’s exact value will probably depend on the exact situation, gear level, PvE Vs. PvP, etc., just as it does in Cataclysm.


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