Monday, December 31, 2012

The Queue: Reminiscing

The Queue ReminiscingWelcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mike Sacco will be your host today.

What was your first MMO? Mine was Ragnarok Online, way back in the day. Right around the turn of the millennium. Now I'm playing the sequel over ten years later. Feels weird, man.

SammieDavion asked:

Everyone keeps going on about Theramore being destroyed! But I'm questing there right now and it's fine! What's with this destruction nonsense?

Theramore exists intact for you until you do the Battle for Theramore scenario, after which there's only ruins. If you need to go back to old Theramore, you can ask the bronze dragon hanging out at the ruins to "send you back in time" (read: change your phasing).

Amber1 asked:

If I complete the portion of the legendary questline in MOP to obtain the gem and I place that gem in my raid finder sha weapon. Does that mean I'm out of luck when I get a normal/heroic mode weapon, or can I get another gem?

You can buy a new gem from Wrathion, but the gems are unique-equipped, so don't try to dual-wield 'em.

erogroth asked:

Does anyone know where the Recolored version of the Cataclysmic Gladiator's set comes from? I am looking for the helm. The guy in Dalaran sells the regular set but not the recolor. Here is the wowhead link to the gear I am talking about but it does not say where it is or if it has been taken out of the game.

You would've needed to have 2200+ rating at the time the set was available in order to pick it up. I don't believe the deal still applies.

sicadastra asked:

What's the level range between 2 characters before XP is impacted for the lower level? In other words what level does my friend need to be before I take my level 84 questing with them?

The range is ±6 levels.

CiaphasCainWH40k asked:

How to change the egg Icon to the one you already have from where you log in, I want my Imperial Aquila to show, not some boiled egg.

Click your icon at the top of the comments section, then click "Edit Profile". You can change icons there.
Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

Filed under: The Queue


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WRUP: It's a brand new year

WRUP It's a brand new yearIt's a brand new year, and we're all getting ready to celebrate, make new resolutions, and tackle 2013 with all the energy and gusto you'd expect. Sure, the New Year is an arbitrary marker to change your life, but there's no time like the present. So what are you resolving to do new this year?

Anne Stickney (@Shadesogrey) I will not be playing anything at all until I figure out why my computer is overheating and um, fix the thing.

I honestly never think too much about resolutions, but I guess I'd say that I'll resolve to be as happy as I possibly can, and pay that forward as much as I can in an effort to create a tidal wave of niceness that will take over the world. What the heck. Dream big!

Chase Hasbrouck (@alarondruid, @alaronmonk) Dying completely unheroically in PlanetSide 2. A big change-of-pace from what I usually play, but the "dynamic battlefront" (the element missing from Battlefield 3) has my interest piqued for a bit. I haven't had any big blocks of free gaming time, so I haven't done much in WoW other than accumulate VP's this week.

This year: I plan to teach my four-year-old son to read, then use that as motivation to write the adventure novel that's been bouncing around in my head for a few years.

Dan Desmond (@Antigen_) Torchlight 2. Such a fun game, it's everything that Diablo 3 wasn't and I'm loving it. Otherwise I may hit more BGs on my paladin, or do an LFR run, or something WoW-related.

I resolve to write more, both about WoW here and about other games elsewhere. It's very calming to be able to empty my brain onto digital paper, it really helps me unwind and I need more of that!

Daniel Whitcomb (@danielwhitcomb) I will continue to focus on capping my valor points on my main for the legendary questline in WoW. Otherwise, I picked up The Secret World after much prodding from both Alex and Sacco, and I'll try to spend at least some time there. Maybe see if I can finish off the Kingsmouth questline.

My New Year's resolution is to take at least a week off to go see my family at some point, and to stop sweating the small stuff.

Dawn Moore (@dawnwow) Tea and raiding this weekend. League of Legends if I'm not busy. I'm also thinking I'm going to install Bioshock (which I bought three Steam sales ago) and start playing that. I've never played it so that should be fun.

I don't usually make resolutions for the new year. I'm one of those "if I want to start a new goal, I start it whenever it's right to start it" types. I guess I can stick with the goals I've got going right now though, which is to draw and write more.

Elizabeth Wachowski (@leeatwaterlives) I've been enjoying flying around looking for Lost and Found items on my Druid. I'll also do a few more scenarios and work on my alts.

This year I resolve to finally finish Mass Effect 3 and Skyrim.

Joe Perez (@lodurzj) presently getting my character prepped for Deadlands Noir, since we're about to start up the campaign, some league, running LFR's so I can try to cap out my valor early and maybe some steam games.

My new years resolution is to spend more time with family. I don't see them nearly enough.

Matt "Matticus" Low (@matticus) I hate myself for all the games I bought. Steam sales wrecked my wallet. I think I may give XCOM a try this weekend.

Resolution: Play less, write more. I'm getting overwhelmed with so much stuff that I haven't had as much of an opportunity to write. Too many ideas, not enough time. I suppose I could sacrifice sleep.

Matt Rossi (@MattWRossi) Baldur's Gate 2. My wife downloaded the Baldur's Gate EE for her tablet and it got me nostalgic.

My resolution this year is to hopefully not die.

Matt Walsh (@Rhidach) Going to play two games I picked up from the Steam winter sale: Crusader Kings II and Torchlight II. Enjoying both a lot thus far, so it should be a good weekend!

My resolution for the new year is to get better at finishing games I buy. I usually get bored of them 75% of the way through, and I really need to stop that.

Michael Gray (@writegray) I'm spending the weekend with my Squishy. I can't believe she's already 5 months old! Also, doing more than a little writing. My resolution mostly involves getting my waistline under control. I'm sure I'll be successful.

Olivia Grace (@oliviadgrace) I will be doing the dailies over at Krasarang with my priest, she's got a shiny new shadow spec, and I want to try it out. I'm also realizing that if you don't do dailies, which I don't, you're completely missing out on the story of this expansion. It annoys me a little, to be honest, so I'm having a poke around to see what's out there. Other than that, I think the mage is winning over the warlock as the next 90.

2013 resolution is to get back on the exercise in a big way. It's good for my back, it's good for my brain, it's just good altogether. And I miss being fit!

Robin Torres (@cosmiclaurel) Pet battles. Bonus: pet battles.

The weekend is the perfect time to kick back, relax and enjoy some game time. Are you an achievement junkie? Can't get enough raiding? Rolling a new alt? Considering taking the leap into roleplaying? Whatever your favorite way to play World of Warcraft, let us know in the comments what you're playing this weekend! Tags: wrup

Filed under: News items, Interviews


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12 Days of Winter Veil Giveaway: World of Warcraft: Cycle of Hatred paperback

12 Days of Winter Veil Giveaway World of Warcraft Cycle of Hatred paperback Dec 2912 Days of Winter Veil is under way here at WoW Insider. That means 12 days of giveaways, 12 chances for you to win some of the awesome swag we've accumulated over the year. Whether you've been a good goblin or a naughty night elf, there's a chance that WoW Insider has a holiday gift for you this season.

Cycle of Hatred, written by Keith R.A. DeCandido, is one of the earliest World of Warcraft novels dating back to January 2006. While somewhat dated in a post-Cataclysm world, the story told within Cycle of Hatred acts as a basis for the repeatedly renewed feud between the Horde and the Alliance in the World of Warcraft. Courtesy of Blizzard Entertainment, we're giving away nine copies of Cycle of Hatred in paperback.


To enter for a chance to win, leave a comment on this post before 11:59 p.m. ET, Saturday, January 5, 2013. You must be 18 years of age or older and a legal resident of the United States or Canada (excluding Quebec). You can only enter once. Nine winners will be chosen at random and we will contact you via whatever method you've used to comment. Official rules here. Tags: 12-days-of-winter-veil-2012, cycle-of-hatread, keith-ra-decandido

Filed under: Contests


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Around Azeroth: There's nothing like revenge for getting back at people

Around Azeroth There's nothing like revenge for getting back at people SATURDAY"Remember going back and knocking off the Fel Reaver when you hit 80 as retribution for all those times he stepped on you?" asks Gimmlette of Spectacular Death on Llane (US-A). "For their fifth anniversary, the members of Spectacular Death decided to go back to Vashj'ir and pick on a denizen who ate several of them during their Cataclysm questing days. After the deed was done, Drunkenmist said, 'Hey guys! Come here! This is cool!' Cool indeed. Where are we? Inside Kolorath."
Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm. Tags: around azeroth, AroundAzeroth, featured, screen-shots, screenshots, world-of-warcraft-pictures, world-of-warcraft-screenshots, wow-screen-shots, wow-screenshot, wow-screenshots, wow-ss

Filed under: Around Azeroth


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Breakfast Topic: What long-deleted item do you most yearn to get back?

Breakfast Topic What longdeleted item do you most yearn to get backTransmogrification and void storage was too little, way too late for those of us who ran out of space back in classic WoW. While it's easier than ever to retrace your steps via mogging, solo dungeon diving, and account-wide pets and mounts, quite a few items remain that simply cannot be regained. My original priest's Benediction is the centerpiece of a battle raging among my characters vying for main character status, for no other reason that I could mog that staff and enjoy it every single day. I do still have it, thank goodness, but if I didn't, it's no longer obtainable in game. I thank my stars (my stars, see?) every day that my Bene is still mine.

But what about all the lovelies that I sold to make room in my bank? Remember, pets and mounts used to take up a bag or bank slot. My Black Nightsaber? Gone. All my original ZG items -- gone. And sometimes it's not even that the items are completely unobtainable anymore; it's that the effort would be herculean. Also, I admit to pining for an actual, original item I once owned rather than its replacement. Crafted goods especially fall into this category, because I miss the "made by" tag of the friend who slaved over making it for me or the pride that came from crafting it myself. The group effort behind all those early enchanting rods ... The memories entangled in some of those crazy trinkets and odd items ... They're irreplaceable -- but bank space is bank space, right?

Are there any currently unobtainable items you deleted or lost along the way that you wish you could have back again? Is there something you've tried to replace, but luck's been against you? Tags: bag-space, bank-space, benediction, featured, game-discussion, gamer-discussion, retired-items, retired-mounts, retired-pets, storage, world-of-warcraft-discussion, world-of-warcraft-topics, wow-discussion, wow-hot-topics, wow-issues, wow-topics

Filed under: Breakfast Topics


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The best of WoW Insider: October 2012

dngreene: Man, when Blizzard wants to get players out into the world, they get players out into the world ... or else.
atanae: Meanwhile, four stalwart players who have no lives are killing boars ...
shrikesnest: Yes, WoW got hacked, and that sucks. I wish it didn't happen. But I can at least take some consolation in the fact that this is the funniest comment thread on WoW Insider in a long time.
PhilDGiles: Does anybody think "SPARE US GOD" might fall into that same list of infamous WoW quotes as "LEEEEEROY JENKINS" now?

In this month, everybody died. Then they rezzed and kept playing. October 2012 was pretty lockstep with the pattern we've already seen in major patch or expansion releases, which is that staffers largely abandon whatever editorials they were working on in favor of, uh, playing the game.

As you might expect, lots of great news this month, and an unbroken string of comments and pokes at the wonderful random stuff that kept popping out of Pandaria.

News

Entire cities dead on some World of Warcraft realms A weird exploit allowed a group of hackers to kill players and NPCs, friendly or otherwise, with a simple click. Inevitably, mass death was the result. Don't worry -- Blizzard figured out a hotfix soon enough.

Get exalted with the Lorewalkers in an hour or less One of the most popular posts of the year. Fly on, you crazy discs.

Interview: Maine Senate candidates tells why gamer shaming bodes ill for the future Colleen Lachowicz, a candidate for the Maine state senate, had been attacked by her opponents, not only for playing WoW, but for her character, an orcish assassination rogue. Apparently rogues are lucky, because she went on to win the race in November.

World of Warcraft population swells over 10 million, Mists of Pandaria sells 2.7 million We take it the expansion was a success?

Quartermasters and where to find them I had this bookmarked for the better part of two months.

This is a very, VERY fast mount The amount of totally off-the-wall, random stuff in Pandaria is an endless delight ... until you run a 300% speed goat off a cliff.

12 new pets added to vanilla raids in 5.1 Pets: When you want to make everyone care deeply about older content!

Patch 5.1: Vol'jin gets a new model And also a book deal, as we found out around the time Tides of War was released. Hmmm. Oh, and he wasn't the only new model.

Patch 5.1: Grand Commendations boost alt reputation By this point in October, players were heartily sick of doing endless dailies for reputation, and the idea of doing it all over again on another set of toons made people quail. Suffice it to say that this was welcome news.

The best of WoW Insider October 2012Opinions and Editorials

People live in Pandaria: Or, or house in the middle of the sea "There are more buildings in Jade Forest than in several old-world zones on our own planet combined, and most importantly, they make sense. There are orchards and wharfs and farms where the pandaren work and play. We know that because we can see them do it! ... People live in Pandaria. And I want to help keep it that way." An excellent editorial by Sacco on Blizzard's stratospheric talent for creating such an immersive environment. For what it's worth, I'm in 100% agreement that it's the little moments that make it, and not the big stuff.

Reputation in review: The Tillers The Tillers are probably among the first people you'll get exalted with in Pandaria, not least because farming is a lot of fun and there's a really compelling story with Farmer Yoon to pursue.

How to keep world bosses away from the pesky Horde (or Alliance) "Back in the old days, there was generally an unspoken etiquette among competing raids looking to take down a world boss. But this generation? Not a chance!" This outing of Around Azeroth is a brief visual gloss on the madness.

Pandaria, the greatest threat Taran Zhu wastes no time in informing newly-arrived players to Pandaria that the land may be more dangerous to them than they are to it. Rossi concurs.

Officers' Quarters: 9 suggestions for a new guild leader Too many people start guilds without realizing what it really entails. Scott won't let you walk unprepared into the jaws of responsibility.

Arts and Entertainment

WoW Moviewatch: Family As others have written, it's difficult to summarize this and do a good job. An excellent machinima; please watch it. Ben.seeberger in the comments has an interesting lore point concerning an odd quirk related to Forsaken and night elf lifespans.

WoW Moviewatch: The Luckdo Rap Kind of a departure for Wowcrendor, but a guaranteed earworm.

Around Azeroth: Disapproving turnip darkly dreaming You'll see it below. A great shot of the Terrible Turnip and some unusual, but convenient, placement.

Blizzard features Sylvanas Windrunner cosplay Absolutely amazing.

WoW Moviewatch: Mists of Pandaria machinima trailer An expertly-crafted and beautifully done video that's essentially a micro-story about the mindset of the pandaren in the weeks before the Alliance and Horde arrive.

Around Azeroth: A night at the head museum Noticed anything unusual about the revamped Scholomance?

WoW Moviewatch: Stuff WoW players don't say "There's a really intelligent discussion about politics and religion going on in trade chat right now" was where I lost it.

Around Azeroth: Collison course Perfect shot!

Around Azeroth Disapproving turnip darkly dreaming WEDNESDAYClasses, Raiding, and PvP

Scattered Shots: Don't anger the tank or she will make you cry "When you're running Dungeon Finder you do not want to piss off the tank: she has all the power. You annoy her enough and she'll initiate a vote kick. No one else wants to be on the tank's bad side so they'll vote to boot your sorry ass. But not until the tank calls you names until you cry like a sissy little elf." It wouldn't be a year at WoW Insider without Frostheim's insulting the non-dwarf population.

The Care and Feeding of Warriors: The redundancy of hit and expertise Having two different stats that affect whether you can hit something at all does seem a little counterintuitive. As Rossi points out, that they're not the same thing in theory doesn't prevent them from being the same thing in practice.

Patch 5.1 PTR: My first night in Brawler's Guild No one was too sure what to expect from the Brawler's Guild, so Olivia threw herself on that grenade and wrote an extensive guide. First up? Finding the damn place.

Heroic dungeon bosses in 5 seconds Sometimes we don't need a dissertation-length explanation of what a boss does and why. Sometimes we just need a quick macro for party chat so someone else doesn't kill us.

The Data Guy Meet the dev behind The Undermine Journal, Realm Pop, and moreOdds and Ends

Know Your Lore, TFH Edition: The dark secrets of the mogu The mogu obviously aren't the nicest people on the planet, but remember -- we've only got one side of the story. A really thought-provoking article on the gaps in WoW's historical record, and another creepy reminder that the Titans may not be a fundamentally benign presence in the universe.

How to choose between the same pets, but different stats You know what this made me think of? The nigh-unbeatable advantage conferred by speed in the first generation of Pokemon games. Is WoW's pet battling going to develop the same way?

The Data Guy: Meet the Dev behind The Undermine Journal, Realm Pop, and more The Undermine Journal is essentially the Wall Street Journal of WoW (and it was intended to be), and its creator Erorus, a web application developer on his day job, has 5 projects going at once. Why? Because when he doesn't find an easy way to get information, or it's presented poorly, he programs an easier way to get it himself. He, too, thinks that the ability to post buy orders to the AH would be a great step forward.

Shared Topic: What is your WoW headcanon? "Getting inside the heads of the Forsaken is one of my favorite creative activities." As for me, I can't get Travels through Azeroth and Outland out of my head whenever I'm playing.

Transmogrify your monk (or leather wearer) into a member of the Shado-Pan An enormously popular article -- let's face it, the Shado-Pan look cool as hell -- but can non-monks get a belt like the Red Belt of Gentle Persuasion sometime soon?

How do I cook that? Let me count the Ways Possibly the only WoW Insider post in which plagiarizing from Elizabeth Barrett Browning is an appropriate segue to the content.

The roll club Commenters chime in with their own recommendations as to music picks for the achievement. I had a good laugh at the Kenny Loggings suggestion.

WoW Archivist: WoW's most terrifying secrets Join us for a trip down Creepy Memory Lane!

Pet battles are magic with the Nether Faerie Dragon You can have Alex's sparkledragon when you pry it from his cold, dead hands.

Know Your Lore: 5 frequently asked Mists lore questions I can't put my finger on exactly what it is, but there's something awfully compelling about the Klaxxi. Perhaps it's just the knowledge of how quickly our relationship with them will change once they think we're not needed anymore.

Pandaria's great oppressed
In which Rossi writes a half-funny, half Fridge Horror post concerning the virmen and the specter of their oppression at the hands of the larger vegetable-eating races. Responds Suzanne1 in the comments: "Dang, I didn't know there was a virmen pet. Time to go get one!" I never remembered to ask him about it, but it's possible that Rossi had Griffter's Violence Against Virmin in mind.

The Sha of Happiness One of the funnier forum threads we've seen in a while, with a classic response from Rygarius.

If you enjoyed this article, you might get a kick out of our Best of 2009, Best of 2010, and Best of 2011 series.

2012's drawing to a close, and we're wrapping up the most interesting articles we've published all year, one day at a time. Join us every day for the next twelve days with this year's best of WoW Insider!Tags: 2012-wow-insider-best-stories, 2012-year-in-review, best-of-wow-insider, featured, year-in-review

Filed under: Analysis / Opinion, WoW Insider Business, Humor


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EU Servers back up after lengthy downtime

EU Servers suffering connectivity issuesProblems began late last night in the EU, with players reporting on the forums that they had been seeing battle.net friends disconnecting in large groups from their servers, 20 or more at a time. These issues eventually turned into random disconnects for ever larger numbers of players, followed by players being unable to connect at all.

As WoW Insider's EU spy, I tried to connect myself, and received an error saying that my characters could not be found. Don't be alarmed if you received the same error, simply check your characters on the armory, if you can access it, and ensure they're still there.

Blizzard Community Manager Lurdlespor took to the forums at 10:51 GMT, some eight hours after initial reports came in, to inform players of what was going on, and has provided hourly updates since then. There is not a resolution, nor is a timescale available, leaving many players frustrated after a reported 17 hours downtime. WoW Insider will continue to update this post with new details as they appear.


The technical issues are now resolved, with a fairly epic 20+ hours of downtime for some EU players. Lurdlespor's posts remain after the break.
LurdlesporUpdate 18:00 GMT: The issues restricting access to World of Warcraft continue, we are still liaising with our network partners to resolve this issue but we have no updates at this time regarding an estimated time for a solution.

This issue will continue to be investigated and is our top priority. We apologise for the disruption this has caused.

Update 17:00 GMT: We continue to work with our network partners to resolve this issue, however we do not have any updated info on this at this time. The forum and website access continues to be intermittent, which is also under investigation.

Update 16:00 GMT: We are still working with our network providers to resolve this issue, however we do not have an ETA for a fix for this just yet. When we get more concrete information, we will let you know.

We are also experiencing slowdown and some errors with our community sites, which may prevent players from reaching the Account Management and Forum pages, this is also under investigation.

Update 15:00 GMT: This is still being worked on, however we do not have an estimated time just yet for a fix. Please check back on this thread later, we will update as soon as we have more information.

Update 14:00 GMT: We do not have any firm updates to share with you regarding a time for a resolution of this issue, it is still under investigation and we are working closely with our network partners in order to resolve this. We will let you know as soon as we have further information.

Update 13:00 GMT: We are still working on this issue in liaison with our network partners, no estimated time for a resolution just yet. We apologise for the delay in this being resolved.

Update 12:00 GMT: This issue is still being investigated and worked on, and our network team is working with our network partners to resolve this issue as soon as possible. We do not have an estimated time for a solution yet, and will update you with further information as soon as we have it.

Update 11:22 GMT: Please note this issue is also affecting emails sent from us, so if you have requested a password reset or require another form of email from our support team, it may be delayed while this issue is being worked on.

Update 10:51 GMT: We do not have an estimated time for a resolution on this issue yet, we continue to liaise with the affected parties, and we will let you know as soon as we have further information on this issue.

We are currently experiencing external general connectivity issues which started on the night of the 28 - 29/12

Symptoms of this issue include either being unable to connect properly to a character, i.e. being stuck on a loading screen, or being disconnected once in-game.

Our network technicians are investigating this issue, and we will update here when we have further information regarding this issue.

We apologise for any inconvenience caused by this issue


Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

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Reminder: It came from the Blog's Winter Veil

Reminder It came from the Blog's Winter Veil 2012 event is tomorrowHo ho ho! It came from the Blog's Winter Veil 2012 event is tomorrow and all are welcome!
When: Tomorrow, Saturday, Dec. 29 at Noon EST (9 a.m. PST, 10 a.m. server)Where: Meet under the Winter Veil Tree in Orgrimmar on Zangarmarsh (US-PvE-H)Who: Any Horde character level 10 or aboveHow: Ask Tizzi or any It came from the Blog member for an invite, if you are not already part of our family of guildsWe will be traveling around via mage portal, which is why you must be level 10 or above to join us -- as you can't join raids at lower levels. You'll also need a Gaudy Winter Veil Sweater and some Snowballs. Both can be purchased from the Smokywood Pastures vendors for mere coppers, but if you are lacking the cash, we'll hook you up. The only other preparations you need to make are to carry your sense of humor and banish your fear of death.

So join us tomorrow for holiday festivities guaranteed to jingle your bells!
Please join us on Zangarmarsh (US-PvE-H) in It came from the Blog. All guild ranks can invite, so /whisper Tizzi or any online member. You are all welcome as long as you play by our simple rules -- basically, don't be a funsucker! Visit the guild FAQ for more details. Tags: caroling, feast-of-winter-veil, featured, guild-event, guild-events, mortal-danger, tizzi, virtual-booze, wow-com-guild, wow-dot-com-guild, wow-event, wow-events, wow-insider, wow-insider-guild, wow-insider-guild-event, wowinsider

Filed under: Events, It Came from the Blog


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Sunday, December 30, 2012

Addon Spotlight: Your addon questions answered

Addon Spotlight Your Questions AnsweredWelcome to another addon question session! I was prompted to do one of these by the fact that a recent reader question has been answered by some updates on my curse client downloader. A while back I wrote a column about archaeology addons, in which I asserted that much-loved addon Archaeology Helper was all working perfectly, despite not being updated since 2011. Since then I've had a few people contact me to let me know that, actually, it isn't.

Apparently, it was all good in the old world, the only place I could test it as my toons don't have very high level Archaeology, but wasn't working in Pandaria. Prolific addon author Oscarucb has recently taken it over from Biasha, starting from mid-December, and since I wrote that last column back on November 1, has done a lot of updating. There's now a new release version for all you Archaeology fans out there, so do go and check out this fantastically useful archaeology addon.

Moving swiftly forward, let's tackle some more addon questions. If you have addon questions, or want to make us aware of an addon that we should be covering, do drop an email to olivia@wowinsider.com.

Delphinae asked:


During the beginning of Cataclysm, I used Spellalerter to assist me in interrupting NPC abilities. I could enter a spell name and choose from 20ish sounds to play when that NPC spell was being cast. There is enough visible activity to process that I found a sound helped me better react to important interrupts. Sadly, it hasn't been updated in a while and I was wondering if you had a recommendation for a similar addon? I'm just looking for something to play a custom sound for selected spells and I don't mind typing them into settings if needed.

There are a couple of addons that will do this job for you, the most well-known of which is probably TellMeWhen. TellMeWhen is incredibly configurable, almost too configurable in some places, and will essentially display an icon, or text, or play a sound for all manner of alerts. TellMeWhen can track, to name but a few, cooldowns, buffs/debuffs, reactive abilities, multi-state abilities, temporary weapon enchants, totems/wild mushrooms/ghouls/lightwell, rune cooldowns, internal cooldowns, others' cooldowns, diminishing returns and spell casts.

All of these elements are based on icons. The setup isn't the easiest, simply because of how much this addon can do. But, rather like weakauras, a great way to get started is to head over to the addon's forums and import a class or NPC example into it with an import string. Once you've successfully done that, and it's not hard to do, the import/export section is in the main options as well as in the icon configuration screen.

Another interesting addon for this is OhSnap. It doesn't work for NPC abilities, but it does seem to work relatively well in PvP, and could be a decent replacement for SpellAlerter with some more modification. At the moment it requires coding to alter the spells it informs you of, but keep an eye on it!

Will asked:

I've mined over a thousand, maybe close to 2 thousand, ore and have received fewer than 10 gems. However, a friend of mine claims he is getting a gem about every 10 veins, which I think is about every 40 to 50 ore. That's a huge difference.

Here is where my addon question comes in. Do you know of an addon that will track the gem drop rate? I've thought about starting a spreadsheet to track this manually but dread all the alt-tabbing that would involve. I'm interested in him and I both tracking our results. I don't think the wowhead databases track this kind of data.

I do! Give Sifter a go. If any of our wonderful readers know of any addons that might help Will with his mission, other than sifter, do pop a link in the comments below!

Alex asked:


Do you know of an addon that can monitor the remaining absorb on Spirit Shell, and the casting period?


This is a really good question! I have been meaning to look into this myself for my own discipline priest. I felt like it should be possible with weakauras, and with some google-fu assistance from Addon Spotlight Your addon questions answeredour very own Dan Desmond along with my own tinkering, I've got a couple of weakauras strings that can be added to your weakauras. These show progress bars for both the casting phase of the spell, and for the absorb shield duration and amount. The limitation, so far, with limited tinkering, is that it only displays for a few units -- target, focus, player and pet. If you want displays for all four, you'll need to duplicate the second weakaura four times. There are more complex ways to go about this, and I will likely continue to work on it, but for now it's a start.

There is also an addon called DiscShieldsHelper, which displays all this information on a mouseover tooltip, or for your target, for all the discipline shields. There's also Bobble Absorb Bar, which shows absorbs on your own character for all relevant spells.

Wildwater of Kargath-EU wrote:

Regarding the issue of the DK, that wants to know if he's behind the boss, I have 2 suggestions:

1. There's an addon called droodfocus. It has a module or part that shows if you're behind the boss or not. Maybe this part of the addon can be used as requested. I once tried it out in wotlk, so it might be outdated by now. The addon has feral specific timers, so I didn't stick with it for my rogue.

2. MSBT: Since you cannot be dodged, when your behind the boss, you can set a sound file for dodged melee hits in the Triggers or Events. I used that for positioning on Ragnaros-heroic progression to squeeze the deeps as much as possible.


These are some really great suggestions, and thanks so much for the email! I really love the collaborative nature of these columns, not being a database myself I don't ever pretend to know about every addon in the world, so we do rely on your reader input. And are very grateful for it, for that matter!

I had a look at droodfocus, and while it does feature a warning for when you're not behind your target, it does so on a failed spell. While I don't play druids to a high level, I'm fairly sure there are druid spells which simply won't work, or will work differently, if you're not behind your target, just like rogues. I seem to recall platform fights such as Ultraxion being entertaining for these! I'm also relatively confident that DKs suffer no such restrictions. So, I'm not sure if droodfocus would work in this case, as I don't think the DK's spells would fail, therefore triggering the addon.

However, Mik Scrolling Battle Text's sound alerts are an inspired suggestion! While many use Mik's for the floating combat numbers, fewer use it for the audio warning features. And it's a shame, because they're great! Warning you whenever you get dodged, and are therefore likely not behind the boss, is a great way to ensure you're in position. If I remember correctly, parries wouldn't happen if you were behind either, so perhaps that's another one for the list.
Addons are what we do on Addon Spotlight. If you're new to mods, Addons 101 will walk you through the basics; see what other players are doing at Reader UI of the Week. If there's a mod you think Addon Spotlight should take a look at, email mat@wowinsider.com. Filed under: Add-Ons, AddOn Spotlight


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Weekly news roundup with Panser of TradeChat

TradeChat's Panser returns with this week's WoW Insider news recap, where we look back at the hottest news from the past week and whatever other kickin' rad things may have come our way. This week's topics include: If you enjoyed the show, make sure to subscribe to TradeChat, leave a comment, and come back next week for the next episode! Tags: panser, tradechat, weekly-recap, wow-insider-news-recap

Filed under: News items


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The best of WoW Insider: September 2012

The best of WoW Insider September 2012Mists of Pandaria was released on the 25th, and everything about September is just an embarrassment of riches. Once again, opinions and editorials suffered a little bit as we turned our attention to other stuff, but this is easily among the most action-packed months I've ever had to summarize.
Interview Funny guys Chris and Mike of The Daily Blink webcomicNews

Zarhym wins Community Manager of the Year at Dragon*Con 2012 Well-deserved! But seriously, try to get home sometime.

Ghostcrawler joins Twitter, nerfs you in 140 characters We live in fear that the douchecanoes, funsuckers, and all-purpose idiots will eventually drive him off, but he's still going strong almost four months later.

The Blue Child returns to Azeroth The smaller of Azeroth's two moons had disappeared during the classic game and didn't return (except, curiously enough, during the Dragonwrath questline) for more than 6 years.

Reddit AMA transcript now available Reddit's /r/WoW community hosted a giant Ask Me Anything session with the developers, and Blizzard kindly put together a transcript so the questions and answers would be easier to follow.

Guild Ox introduces Alt Detection Reactions to this ranged from "That's great" to "Oh s#&t."

WoW Insider interviews lead quest designer Dave Kosak A fantastic interview in its own right, but I think Kosak's enthusiasm for his kickass deer in pet battles would've vaulted it onto the best of the year list regardless.

Fishing tournaments disabled, more cross-realm zone info coming Cross-realm zones had a bumpy start in WoW. Supporters argued that playing through a bunch of dead zones was demoralizing and off-putting. Detractors hated ... well, everything about it. As Adam observed, whether you liked or disliked CRZ, the fishing tournaments were the poster children for their problems.

World of Warcraft: Mists of Pandaria now live in Europe and the United States Pandapocalypse!

"Guide Dog" player and sightless guild-mate honored with in-game items We talked about this back in January, but it's too good not to run here as a reminder. A man with a friend is never without vision.

Players begin hitting in gold in Challenge Modes This took four days after release. And if you want to compare yourselves to players around the world, you can do that too.

Around Azeroth Goodnight Cataclysm MONDAYOpinions and Editorials

Officers' Quarters: All the red flags The best way to stop trouble is to prevent it from happening in the first place. A fine essay on why you should think long and hard about the kind of people you accept into a guild, even when you really "need" them.

Shandris Feathermoon for Warchief I could write a lot about this piece that argues for a more prominent (and aggressive) role for the leader of the Sentinels, but as Rossi deadpanned, she just really needs to do more.

25-man raiding and the tolling of the bell "25-man raids are going to die. There's no other possible outcome. The only question is when will Blizzard finally stop designing them." Not longer after, Rossi noticed a post by Hamlet of Elitist Jerks addressing the issue, and while they don't disagree with each other, they approach it differently. I suspect both articles were prompted by the news that Paragon was switching to 10-mans for Mists.

The social aspect of WoW As Rossi notes, server communities are slowly becoming cross-server communities. The game isn't actively preventing anyone from making friends and experiencing content with them; indeed, almost everything about it is oriented around enabling this behavior.

Arts and Entertainment

WoW Moviewatch: Other MMOs Slightly Impressive, otherwise known as Griffter, continues to more than slightly impress. An audience favorite and possibly his best of the year.

WoW Moviewatch: Panda Girl "Permission to explain myself in song, sir?" "This better not be dubstep, private." Oh, Greyfoo.

Around Azeroth: The guilty parties A Horde player reflects on the destruction to Theramore and the Horde's increasingly ugly role in Azerothian politics. I had a quiet moment like this after running the Theramore scenario for the first time, too.

WoW Moviewatch: Anton Pourquoi, No Rerolls: Part one and Part two We loved this series, which is a brilliant send-up of both WoW and Anthony Bourdain's No Reservations. And, as Gray observed, the voice acting is so good that it's hard not to remember their characterization of Anduin Wrynn even in the game.

Interview: Funny guys Chris and Mike of The Daily Blink webcomic They're as funny outside of the comic as they are within it. Also, their creative process sounds an awful lot like ours.

Around Azeroth: Goodnight, Cataclysm We didn't think it was possible to make Mimiron's Head a poignant contribution to anything, but we stand corrected.

WoW Moviewatch: Alliance vs. Horde -- Mists of Pandaria, part 1 The classic series returns with a pointed question to the pandaren: Where the hell have you been?

YouTube Skyrim cover phenom Malukah on epic music and playing WoW We were pleased to discover that Malukah, who'd shot to fame as result of a hauntingly beautiful cover of The Dragonborn Comes, is a WoW player. I'd had her music on in the background of both work and play sessions for months and started fangirling when Lisa interviewed her.

Around Azeroth: An inauspicious beginning Alliance had a few problems getting started with the new expansion.

Around Azeroth The guilty parties SUNDAYClasses, Raiding, and PvP

Blood Pact: The importance of heroic Spine As Megan wrote, she hated 25-man heroic Spine with a passion when she first saw it, but the encounter is kind of a master class in how to stretch a warlock to maximum capacity.

The OverAchiever: That rabbit's dynamite! Yes, an entire OverAchiever was devoted to the killing of the Darkmoon rabbit. In our defense, the rabbit was the most dangerous raid boss of patch 5.0.4.

All death knight team clears 25-man heroic Dragon Soul Above the nerf calls, you can just about hear the death of paladins' souls.

A walkthrough of the Fall of Theramore scenario from the Alliance side Players were excited for WoW's first scenario but unsure of what to expect. Olivia's guide is excellent, but what happened to Alcaz Island?

Shifting Perspectives: The rage extends life. The rage must flow. Not the first time that I've written an entire column around the opportunity to use a cool header image or title, and probably not the last.

The Care and Feeding of Warriors: 5.0.4 prot warriors and the looming shadow of Cataclysm "Cataclysm prot warriors were the best designed tanks, period. Others may have been stronger or weaker, but none were as elegant in execution, varied in toolkit, or beautiful to play."

Encrypted Text: What Fangs of the Father could have been Chase had been vocal about his dissatisfaction with the Fangs, on which he'd had to do a lot of math just to prove that they surpassed heroic No'Kaled. In patch 5.0.4, Blizzard increased the proc rate for Shadows of the Destroyer and rogues equipped with the Fangs saw their DPS soar a few short weeks before they were rendered irrelevant. It was hard not to feel bitter.

PvP Power, PvP Resilience, and PvE gear Blizzard's endless tinkering with stats in PvP has a tendency to confuse players. Olivia's got you covered on what happened and why the changes were made.

Around Azeroth This round's on me FRIDAYOdds and Ends

Drama Mamas: 40 things you should never say ingame and 51 more things you should (probably) never same ingame As advertised. This is kind of a bullets-point summary of everything that Drama Mamas and Officers' Quarters have written over the years.

Transmog and the amazing Journeyman's Vest Hardcore transmoggers have hunted through WoW's loot tables to root out the most interesting options, and there have been some surprising results.

The tragic fate of the Shady Rest Inn Long-time players will be very familiar with this beloved quest series, but newer ones may not, and shouldn't miss it.

How to stay healthy while leveling Robin got in great shape this year and isn't accepting any excuses as to why you can't.

Know Your Lore: The lost introduction to Theramore's fall Blizzard has a problematic history of shifting necessary context for game events to tie-in books and comics, and I wasn't the only confused player who found herself in the Theramore's Fall scenario asking, "Wait, why are we here?" Oh well -- on some realms, Jaina's already gotten her revenge.

WoW Archivist: WoW's craziest TV ads "The message here is if you see a guy wearing an Alliance logo on the street, you should immediately attack him from behind with the deadliest weapon you have available." Half of us can get behind that. The other half are positioning ourselves above the people in Horde shirts.

WoW Archivist: Vanilla WoW's launch event was out of control The reaction to the launch of classic World of Warcraft far surpassed what anyone believed could happen.

Why the NFL's Chris Kluwe will always be @ChrisWarcraft on Twitter Kluwe, punter for the Minnesota Vikings, had recently landed in the news for his defense of Baltimore Ravens player Brendon Ayanbadejo and his arguments in favor of gay rights.

Know Your Lore, Tin Foil Hat: All according to plan Arthas had a pretty good reason for stringing players along all through Icecrown Citadel. Rossi argues that Deathwing was playing an even longer game to enable his sole offspring to manipulate the world to his liking. Enjoying that Sha-Touched Gem of yours?

How is World of Warcraft not a cheeseburger? Not gonna lie, I'd have slapped this here if only for the header No, I do not want fries with that mage.

If you enjoyed this article, you might get a kick out of our Best of 2009, Best of 2010, and Best of 2011 series.

2012's drawing to a close, and we're wrapping up the most interesting articles we've published all year, one day at a time. Join us every day for the next twelve days with this year's best of WoW Insider!Tags: 2012-wow-insider-best-stories, 2012-year-in-review, best-of-wow-insider, featured, year-in-review

Filed under: Analysis / Opinion, WoW Insider Business, Humor


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WoW Moviewatch: Christmas Time in Dun Morogh

This is an oldie, but a goodie. For a sentimental soul like me, who loves the holiday season and all that comes with it, this is a great video! Our hero first reminds us of his early days, leveling in Dun Morogh, apparently from level one to level seven, which is a tad mysterious given that he's a human. Nonetheless, as he wanders, tired and sore, through the Valley of the Shadowmoon, he thinks back to those happy days in Dun Morogh, where it's always December.

I agree with the sentiment of the video, Dun Morogh and the snowy zones are just lovely, I don't know why, but there's something comforting and sweet about them. Maybe it's just that I'm English and we almost never have white Christmases. Maybe it's that it's a wholesome, cheerful start zone that you can look back on with a smile. However, I'd have said Morogh, rhyming with horror, rather than Morogh, rhyming with tomorrow. But we're all different, and the lyrics wouldn't have worked nearly as well with my version.

The video was uploaded in 2007, so it's not the most recent, but it's well done, particularly the song itself. It's really musical, with harmonies and pretty darn good accompaniment and the like. Anyhow, I'm off to level another dwarf.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.
Tags: christmas-time-in-dun-morogh, dun-morogh, machinima

Filed under: Machinima, WoW Moviewatch


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Hellscream is my warchief

Hellscream is my warchiefThe choice of what race you play in the game can be more significant than I'd understood. Usually, whenever I roll a Horde toon, I play a tauren. As a result, my point of view has always skewed towards that of the tauren NPC's like Baine and Cairne. I found certain Horde quests distasteful and couldn't get into how the Horde seemed to be getting more bellicose as Cataclysm developed, much less the full on 'war were declared' mindset of Mists of Pandaria. Doing the Horde side quests on my tauren, I always felt mindlessly violent and that I was simply making things worse everywhere I went.

Cut to a few months down the road, and I'm playing as an orc. Suddenly, I have absolutely no problem with what I'm doing. The entire Dominance Offensive has been incredibly refreshing because trying to get into the mindset of an orc has made it all very simple. It's not fair to call orcs simple exactly, but you could call them elemental, in a way -- going all the way back to their tribal roots on Draenor, when survival was paramount and life was a struggle. There's a pure Darwinism to it all, the strong take what they need or they aren't strong at all.

In many ways, I see the Horde through new eyes. While Matthew Rossi, the human being writing this article likes them even less now in a lot of ways -- seeing the Horde constantly taking aggressive action then complain and whine when they get hit back always annoys me, for instance -- I'm enjoying playing Horde a lot more now, because I can finally understand how someone could follow Hellscream willingly. If anything, Garrosh Hellscream isn't perverting the Horde or the orcish character at all. He's the ultimate fulfillment of it.

Hellscream is my warchiefIn many ways, Go'el son of Durotan was an anomaly, and as a result the alliances he forged with the tauren and Darkspear trolls were anomalous as well. The Horde is primarily an orcish institution, and it's important to remember that while Gul'dan perverted ancient orcish traditions to bring the Horde that invaded Azeroth into existence, he didn't invent them. Orcs are inherently tribal, competitive and aggressive, but they also value unity in the face of a larger threat or they wouldn't have come up with the Horde concept in the first place.

Keep in mind that for all of its mostly-lost natural beauty, Draenor was a harsh planet in many ways. The ancient orcs had to deal with the gronn and their ogre offspring, while hunting massive and dangerous prey like clefthooves. There were also the now-vanished grom, or giants, to contend with. Zangarmarsh shows us the wide variety of hostile life that once teemed throughout Draenor, and the orcs survived and even thrived on that alien world despite rivals like the arakkoa. Even before Ner'zhul or Gul'dan, the orcs were aggressive hunters and survivors. They certainly had shamans who dealt with the ancestors and the elements, but it would be a mistake to view them as peaceful.

What's really changed following the rise of Gul'dan's Horde, the real legacy of his manipulation, is that modern orcs are unified in a way they were not on Draenor. Furthermore, while Thrall may have had the best of intentions in settling the orcs in Durotar, the fact is that when faced with a rugged land the orcs have always sought to conquer the obstacles. It's what they are. As survivors, they seek to survive. By placing them in a desert that does not provide for their needs, their natural drive to overcome is engaged. Orcs do not beg, they strive. And that's exactly what Hellscream is offering them, a clear-cut battle with an enemy that has humiliated them once already with the stakes being their own survival. Not merely to survive, in fact, but to thrive.
Hellscream is my warchiefNow, it's true that the orcs are alien invaders who destroyed their own planet and then came to Azeroth to use up another. The truth of that statement can't be denied, but most orcs aren't bothering to deny it. Why would they? They know how they got there. But it's worth keeping in mind that it's been decades since the First and Second War. Wherever they came from, however they got there, the orcs are here and they have nowhere else to go. The children of the camps, and now the children of those children, have come of age on Azeroth and have known no other world. This is home, as far as they're concerned. And when Garrosh tells them they deserve a rich homeland, like the one they see to the north held by the elves, like the ones they saw to the east in the Eastern Kingdoms, they see no reason to disbelieve him. Why shouldn't they take what they need? It's what they've been raised to believe, told in stories of old Draenor, and in the tales of heroes like Orgrim Doomhammer and Grom himself, the orc who damned and then saved his people.

Looking at Hellscream through those eyes, it's hard to imagine why you wouldn't follow him. His values are the Horde's values. He claims that the Horde can overcome and conquer. He promises a future where the orcs and those who stand by their side rule Azeroth, because they were strong enough to claim it. As a territorial people forced to reside side by side, who have lost many of their old tribal identities, the Horde itself becomes the tribe and the entire world becomes that tribe's territory. To an orc, talk is cheap. If the Alliance wants to hold their land, they'd better draw steel.

Hellscream is my warchief. Gol'Kosh, lok regar.

Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.
Tags: Garrosh-Hellscream, Hellscream, mists-of-pandaria, orc, orcs, The-Horde

Filed under: Analysis / Opinion, Lore, Mists of Pandaria


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12 Days of Winter Veil Giveaway: Mini Tyrael statuette

12 Days of Winter Veil is under way here at WoW Insider. That means 12 days of giveaways, 12 chances for you to win some of the awesome swag we've accumulated over the year. Whether you've been a good goblin or a naughty night elf, there's a chance that WoW Insider has a holiday gift for you this season.

Reaching deep into WoW Insider's swag vault, we came across something we've had squirreled away since BlizzCon 2011: a BlizzCon exclusive Mini Tyrael statuette. How he managed to avoid being snatched up for so long, we'll never know.

To enter for a chance to win, leave a comment on this post before 11:59 p.m. ET, Friday, January 4, 2013. You must be 18 years of age or older and a legal resident of the United States or Canada (excluding Quebec). You can only enter once. One winner will be chosen at random and we will contact you via whatever method you've used to comment. Official rules here. Tags: 12-days-of-winter-veil-2012, blizzcon, blizzcon-11, mini-tyrael, tyrael

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The Light and How to Swing It: Utilizing retribution's utility spells

The Light and How to Swing It Utilizing retributions utility spells
Sometimes it's easy to get yourself on a one-track mindset and put all of your effort and energy into maintaining the best DPS rotation you can to top the charts and kill those bosses dead. I often forget that I'm even playing a hybrid class as I swap around talents and glyphs to squeak out as much damage I can. Thankfully, the designers threw a number of challenges into our latest raid tier, situations where a retribution paladin's utility toolkit can not only shine, but produce truly epic moments and make the player of that classiest of classes feel truly fulfilled.

The last time I talked about utility was back in March, where I tossed some ideas around about how to introduce these spells to the newcomer or, in my case, to the utility-challenged. As with many classes, you're given a plethora of powerful abilities as you level up that work well in a wide variety of encounters, but both keeping track of these abilities and finding the best situations to use them in can be overwhelming. Therefore, I thought it would be a good idea to flesh out these spells and describe how one can and should use them.

Pretending to be a holy paladin

For the full experience, stare at your raid frames while on /follow with your guild's shadow priest. If you die, blame the shadow priest.

Selfless Healer & Flash of Light I know that in my previous column I confessed that I only use a full-stack of Selfless Healer to cast a free, instant Flash of Light on myself, but the true purpose of this talent is, of course, to heal your allies. If you're running in a small group, or if your healers are bogged down by a recent battle resurrection or something, tossing an empowered Flash of Light on a target in need of some healing can really save the day.

Also, seeing big numbers on this tier's Valithria Dreamwalker encounter, Tsulong's day phase, is quite fun while you're casting Judgment on adds to slow them with Burden of Guilt.

Lay on Hands A powerful cooldown on par with Divine Shield, Lay on Hands delivers one, large heal equal to your maximum health to your current target. Be aware of both the 10 minute cooldown and the fact that Lay on Hands will put Forbearance on its target – trust me, prot paladins can get really irritated if you toss LoH on them for giggles.

Word of Glory Both Selfless Healer and Lay on Hands only cost you a global cooldown in order to heal a target. Word of Glory, on the other hand, costs you a potential Templar's Verdict or Divine Storm cast, in addition to the lost global, meaning too many WoGs over the course of a fight can really tank your DPS. If you're struggling to survive, however, do what you have to in order to stay standing!

Word of Glory will have some nice self-synergy with Eternal Flame in patch 5.2. Additionally, both Divine Purpose and Holy Avenger have some nice survivability potential if you use their 3-HP procs to heal yourself or your allies.

A round of applause

Do you get it? Hands... applause... okay, let's move on.

Hand of Sacrifice This spell always reminds me of Ulduar and tier 8, when "bubble-sac" worked and every raid leader wanted a piece of that ret action. For those unaware, a paladin could cast Divine Shield on themselves, then Hand of Sacrifice on another player – this allowed the paladin to take as much damage as they wanted for the duration of the spell and never hit the damage cap.

Anyway, Hand of Sac can still be a pretty useful cooldown, especially if your tank is taking more than his or her fair share. Just make sure you coordinate this with the healers, or else you may end up getting pasted by incidental AoE raid damage after Hand of Sacrifice has run its course.

Hand of Protection "BoP," as Hand of Protection is affectionately known to many seasoned players, can be a powerful spell as it protects the recipient from all physical damage for 10 seconds, but also prevents them from dealing any physical damage themselves. As you can probably guess, this is ideal for casters or healers.

A great use for this ability, in combination with the talent Clemency, is seen in the Blade Lord Ta'yak encounter. Use BoP to protect a player that has the Wind Step debuff and is the target of Unseen Strike - both are physical damage, ideal for this ability.

Hand of Freedom Back in Wrath, when ret had access to 1/2 Acts of Sacrifice and Hand of Freedom, we were unsnarable juggernauts. Maybe that fact wasn't totally reflected in PvP (at all), but being able to get out of any sticky situation seen inside a raid instance was quite nice. Well, Blizzard chewed up Acts of Sacrifice and spit Emancipate back out at us, but at least we still have Freedom.

Truly, the "best" use for Hand of Freedom is freeing allies from movement impairing effects, such as that stubborn mage you're chained to on the Stone Guard encounter that forgot where her Blink button was.

Hand of Purity A spell that I'm sure has countless PvP uses, Hand of Purity seems to be primarily a tank cooldown in PvE. Patch 5.2 will see a buff to HoPur in the form of 10% reduced damage in addition to its DoT damage reduction, both solidifying the ability's use as a tank cooldown as well as opening up personal cooldown options.

Devotion Aura Finally, we have a raid cooldown again. Devotion Aura reduces magic damage taken by 20% and provides immunity to silences and interrupts for 6 seconds – that's nothing to shake a stick at. It's probably best to talk to your raid leader to see if you'll want to save it for a particularly crippling salvo, but if you're in a pickle hitting Devo won't do any harm.

Aside from Devotion Aura, you need a target to cast all of these spells. Sure, you could use some of them on yourself, but if you're trying to impress your raid leader or arena partners, you're not going to do it by casting Lay on Hands on yourself when you're at full health.

Macros can be extremely useful, once you can get past the pseudo-technical commands and start thinking inside the box. Here is a general mouseover macro that will work with whatever raid or party frames you happen to be running – just remember to replace the word "Spell" with the name of the spell you want to use:

#showtooltip
/cast [@mouseover] Spell; Spell

The Light and How to Swing It teaches you the ins and outs of retribution paladins, from Ret 101 and how to gem, enchant and reforge your retadin, to essential ret pally addons.
Tags: featured, guide-to-paladins, guide-to-pallies, guide-to-pallys, paladin-guide, paladin-info, paladin-talents, pally-guide, pally-info, pally-talents, ret paladins, ret-paladin-talents, ret-paladin-utility, RetPaladins, retribution-paladin-the-light-and-how-to-swing-it, wow-paladin, wow-paladin-info, wow-paladins, wow-pally, wow-pally-info

Filed under: Paladin, (Paladin) The Light and How to Swing It, Mists of Pandaria


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Gold Capped: Inscription gold-making guide

"Every" week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen and Fox Van Allen aim to show you how to make money on the Auction House. Check out Basil's re-reboot of Call To Auction, and email Basil with your questions, comments, or hate mail!

Have a scribe? Need gold? Look no farther. Inscription is one of the best gold-making professions in the game. You can make glyphs, Darkmoon cards, and all kinds of other odds and ends. Each of these markets has a characteristic time investment requirement and potential profit. Each realm is going to be different, but in general: Darkmoon cards: Scalable time investment, massive profitsGlyphs: Massive time investment, low profitOdds and ends: Minimal time investment, medium profitDarkmoon cards start off simply enough: if you do your daily research, you can make a card a day. Different cards have different values, but on average, you'll make back way more than the value of the inks. You can trade cards, and the more cards you make, the better efficiency you'll have making decks. Assuming you can make a full deck for every 12 cards you produce (which is the ratio you see if you trade really well and/or produce a lot of cards), it'll cost you 120 stacks of any herb but Fool's Cap, or 75 stacks of Fool's Cap. At 40g per stack of, for example, Green Tea Leaf, that's 4800g per deck. Some decks can sell for over 20,000g.

"Going big" increases your production and decreases your waste. How does one make a lot of cards, though? Since they're tied to a daily cooldown, the options are to buy the cooldown from other scribes, or to have multiple scribes. This is why I call the time investment "scalable". You'll do perfectly well making a card a day and trading when you can, even if you only sell the single cards on the AH. If you plan to step it up and make decks, though, you'll need to either develop a network of scribes willing to sell you their daily cooldown, or make a bunch of alts into scribes.

Glyphs are a whole other beast. I've said a few times that this market isn't worth pursuing, and to some extent, this still holds true. The main reason I'd advise against trying your hand at the glyph market is that everyone else disagrees with me, and that the profit per hour in this market is purely driven by competitors' willingness to spend more time cancelling and relisting.

Glyphs are an odd commodity in this game. There are hundreds of them, and people only need to buy them once per character. There is constant demand for new characters, and it's pretty stable and inflexible. Lowering prices drastically on a glyph doesn't result in a large increase in sales, and people are willing to spend several hundred gold on something that costs under 30 to craft.

The way the glyph market works on most realms is that there are a couple of people willing to put in the long hours who will have every available glyph posted profitably, and undercut within minutes of being undercut. They all reduce the price very minimally when undercutting, and the "competition" isn't about price, it's about who can relist more frequently. This is a very expensive way to compete unless you have unlimited playtime and have already done every other profitable action you can take. Every hour I waste relisting glyphs is an hour I can't spend managing the rest of my businesses or trying to catch up on my valor cap.

Of course, since people only see a gold loss when they lose gold they had in their hand rather than when they lose gold they could have had in their hand, this type of camping and undercutting is rampant across every realm I've heard of. One fallacy I hear a lot is that people believe that if they do it for long enough, they'll push people out of the market by making it unprofitable. Well that is certainly possible, but anyone can make glyphs unprofitable any time they want by simply undercutting heavily and crafting (and milling) a lot.

I like angry letters, so when I have time to troll my esteemed competitors, I'll go and post a "glyph wall" of 3 of each glyph for triple the materials cost. This is just expensive enough that it's not worth them buying me out, and cuts the high end of the market (the 300g glyphs that cost 15g to make) out from under them. This can be fun, not unlike popping bubble wrap. I still get undercut within an hour, but since this doesn't really drive demand up that much, I don't end up selling anything more than I would have at the high prices. That's generally when they'll mail me letting me know this.

In the end, though, I can't spend all day trolling -- they just wait for me to have better things to do and then go back to their old ways. If you're going to disregard my advice and try to get into the glyph market, the best advice I have for you is to make sure you have the most efficient possible setup, and undercut really frequently.

Odds and ends are where I go second, after selling the one Darkmoon card per day that I make. The big sellers here are the BoE shoulder enchants, but I also sell a lot of Runescrolls of Fortitude, and a couple of kites. You can use your Scrolls of Wisdom to make 476 off-hands, but they're generally worth more as single Darkmoon cards. Making Spirits of Harmony into the blue staves might be worth it, but they don't sell on my realm.

The shoulder enchants come in blue and epic versions. They're both very popular, but remember that some sell more than others. In my experience (and this holds true across both the blue and epic quality inscriptions), for every Ox inscription you sell to a tank, you'll sell: 3 Tiger Claw inscriptions to a strength DPS3 Tiger Fang inscriptions to an agility DPS5-6 Crane Wing inscriptions to caster DPS and healersFor something that takes so little space on the page, this is easily one of the best money makers, in terms of gold per hour.
Maximize your profits with advice from Gold Capped. Want to know the very best ways to earn 10,000 gold? Top gold making strategies for auctioneers? How about how to reach 1 million gold -- or how one player got there and then gave it all away? Fox and Basil are taking your questions at fox@wowinsider.com and basil@wowinsider.com. Tags: darkmoon-cards, darkmoon-decks, darkmoon-faire, glyphs, gold, gold-making, inscription, milling, scribe, scroll-of-wisdom, shoulder-enchants, wow-gold

Filed under: Economy, Gold Capped, Mists of Pandaria


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