Showing posts with label Queue. Show all posts
Showing posts with label Queue. Show all posts

Saturday, July 20, 2013

The Queue: Goodbye Orlando

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mike Sacco will be your host today.

Orlando Bloom reenacted the "They're Taking the Hobbits to Isengard" video on his last day on-set for The Hobbit.

doomhoof1 asked:

Do we know the ilvl needed to enter Siege of Orgrimmar raid, for normal and lfr?

Normal never has a required ilvl, but currently LFR has a required ilvl of 496. Blizzard has said that it's subject to change.
Nocjin asked:

Is there any logical reason for MoP serpent mounts being locked behind their own riding skill? If I get one on one character I still earned it, why shouldn't I be able to use it on a lowbie, especially if things like Invincible and Ashes can be.

I mean, the reason is so you have to grind. That's really it. Rep grinds like the Cloud Serpent only reward mounts and are far easier than normal rep grinds, so I guess Blizzard doesn't feel too bad about making people do it more than once if they want to ride cloud serpents on alts. Keeps them prestigious.

sergel92 asked:

Maybe because it's a little early and I took some pain medicine last night, but I can't tell what Wrathion's accent is. American, English? I think it's dragon. Draconic? I never really understood that accent. Years of playing WoW and I still can't figure out what most dragons are lecturing me about.

It's a very light British or very posh American accent. In-universe, who knows? It's all just an abstraction anyway.

smittyinky asked:

Ok, I took a break about the middle of Cataclysm. I am confused with the whole Wrathion power thing. Does he have Aspect powers? Or are his abilities/magic item creating powers available to any dragon? I thought the Aspect thing was gone?

No, he's not an aspect, but dragons have always been powerful magic-users. Wrathion is no exception to the rule.
Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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Friday, July 19, 2013

The Queue: Fine dining with Wrathion

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is Wrathion's favorite rogue. Don't argue, he told me so.

I don't even have words to describe the above video. Just sit back, close your eyes and listen.

A lot of people asked:

Hey where is the latest WoW Insider Show?!?! (or something similar)

It's right here! Episode 300 and everything -- listen and enjoy.

silverwind asked:

When is the best time to sell and offload all your crafting mats of a expansion, specifically gems? I have played since vanilla but haven't found out yet if it's better to sell then right before a new expansion is released or after it is. Also would that change for MoP gems since they will always be needed for the panther mounts?


Generally speaking, the best time to unload a lot of gems is just after a patch is launched. Once 5.4 hits, people will begin decking themselves out in new gear from Siege of Orgrimmar -- that's when the gems will fly out of the AH. As far as the jewelcrafting mounts go, there may be a bit of a demand for the gems in the next expansion, but don't expect a lot of it -- the Mechahog from Wrath sold for a little while into Cataclysm, but then everyone promptly found more interesting things to spend their gold on. I imagine you could safely stockpile gems required for the mounts without too much worry, just for use down the road.

zengarzombolt11 asked:

Q for the Q: which non-legendary quest (still in-game ) you think is the least done by the players?

That's a really good question! I'm thinking it would probably be one of the Burning Crusade quests -- players tend to zip right through Outland as soon as they possibly can, and the quests aren't really locked in a progression path like the quests from Cataclysm. Let's pick a particularly obscure one: The Horrors of Pollution. Yes, it's Alliance-only, but it ticks off the main criteria behind that question: It's in a region that most players skip entirely in favor of moving on to Wrath content, and it's not available on the map because it's a quest that drops from a random mob. Lower-level random drop quests aren't usually done by players wanting to level quickly.

Neuromante asked:

Does anyone know what happens to the rare mobs in the Vale of Eternal Blossoms after patch 5.4 hits? Are Moldo, Sahn, Yorik, Urgolax and the rest still there, or should I hurry up and finish my Glorious! achievment before patch hits?

They should all still be around. They may be riddled with sha energy, however. But the Glorious! achievement hasn't been made a Feat of Strength, so it should still be possible to complete in 5.4.

Nocjin asked:

If pandaria has all these evil races like Yaungol, Mantid and Mogu, why have Sha only become a big problem since 'we' got there? Mantid are far more hateful, yaungol are more violent and mogu are extremely proud.

The Shado-Pan have had everything down like clockwork for thousands of years -- I'll be expanding on them as well as Taran Zhu in tomorrow's Know Your Lore. But it's safe to say that the mantid were on a very predictable gestational cycle -- they would spawn and swarm once every hundred years, so Pandaria was more than prepared to handle it. The yaungol, while brutes, weren't really in the habit of invading other areas of Pandaria. It was the intervention of the sha caused that mantid swarming cycle to begin early -- way earlier than the Shado-Pan were prepared for. Because of that, the yaungol started heading out of Townlong Steppes, which wasn't expected, either. The mogu were almost a non-entity -- they were present, but not at all a powerful force.

When we arrived, we brought with us an influx of negative emotion that Pandaria simply wasn't prepared for. It was the Alliance and Horde's extreme hatred for each other that just jump-started the sha into full power. Think of it kind of like a faucet dripping water. The pandaren and the Shado-Pan had, over ten thousand years, managed to regulate that water into a steady, predictable stream. We showed up and were so busy arguing with each other that we broke the faucet off entirely and now it's spewing water all over the house and the hardwood floors are totally wrecked, let me tell you.

stingjc asked:

Does time in WoW pass the same as time in the real world? I would think so with holidays and whatnot, but I'm still curious as to whether a year in game time is the same as a year for me?

Nope! Not at all. For the purpose of game mechanics and fun, the holidays line up with our own holidays, and day and night cycles line up with real-life time zones. But as far as the fantasy-world timeline goes, each expansion has only been a year long. Wrath may have been a two-year expansion in real time, but as far as the lore goes, we were in Northrend for a year. It's a little confusing, and probably best not to think about it.

@beam19 asked via Twitter:

Confused by the whole "there must always be a Lich King" .What keeps Bolvar from going power hungry and unleashing the scourge?

Consider the Lich King as a supremely evil machine that controls a massive army of flesh-eating zombies. If the machine suddenly stops working, there is absolutely nothing stopping that massive army of flesh-eating zombies from quickly over-running the planet and destroying all life as we know it. As far as Bolvar goes, he took the helm willingly because he'd spent most of Wrath as a charred, disfigured husk of the hero he once was -- but he spent all those months being tortured by the Lich King and completely resisting his power. His will was stronger than the Lich King's will. Presumably, that strength of will is going to hold out and he'll keep the Scourge in check up in Northrend -- but we'll see how long that really lasts.

Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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Wednesday, July 17, 2013

The Queue: Different Stella

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mike Sacco will be your host today.

Just wanted to give a quick thank-you to everyone who commented here or emailed me last week about the passing of my cat, Stella. I really appreciate the kind words even if I can't reply to all of you individually. Here's a different Stella, but still a silly one.

LithiumX asked:

On my horde main I received the title of Champion of the Naaru during BC. It is my favorite title I have, so I use it on all my Horde characters. I decided to make a new character on the Alliance to experience their lore and stories. Why is it my Alliance characters do not have access or the ability to use Champion of the Naaru title,? Did Alliance have a different title for that quest chain?

To my knowledge, titles become available to characters when they reach the level at which the original achievement could have been earned. For Champion of the Naaru, that would be 70, so once your new character hits level 70, they should be able to flaunt the title all they like.

jeremy.yamashiro asked:

I just got my alts finally geared to do the 5.0 LFR raids. I've tried taking him to the isle of thunder, and it could just be my carelessness, but he does a lot trying to quest there. I hope they implement some other way to get Elder Charms because his gearing is slow with no bonus rolls. Perhaps heroic dungeon bosses could have a chance to drop them at the end and everyone can greed roll for it.

The best and easiest way to get a boatload of charms is to join in when a group is killing rares on the Isle of Thunder. One of them is bound to give you a key to the treasure room scenario. When you do it, don't even bother trying to speed through -- open every chest in the first room and you'll get a good number of elder charms (I got something like 14 on my best run).

GregMahoney asked:

Well what the hell is Kul Tiras then? Isn't t a sunken kingdom that we're waiting to return to? I don't know really cause I'm horde and our schools don't cover alliance history.

To everyone's knowledge, Kul Tiras survived the Cataclysm. We just haven't been there or heard from them in a while.

GearJin asked:

If Ahn'Qiraj is a former Titan research facility, one which formerly housed C'Thun, why have we never tried opening the top doors to it? Instead, we went through a hole, through a series of tunnels that sometimes hit a portion of the facility, but that is it. Wouldn't there be the chance of great mysteries in there as well, like Ulduar and now the Vale before it?

Rossi and/or Anne can correct me on this, but I'm pretty sure Ahn'Qiraj was never a titan facility -- it was just a qiraji city that happened to house C'thun. The War of the Shifting Sands was fought to keep C'thun from emerging via some kind of magic. Titans had nothing to do with it.
Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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The Queue: Atlantis in Azeroth?

The Queue Atlantis in AzerothWelcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi is taking this edition of the Queue under the sea, minus the singing and dancing crab. Unless Ghostcrawler shows up and is feeling musical.

I have always been obsessed with Atlantis. From Plato's Timaeus and Critias to Strabo, to Ignatius Donnelly's Atlantis, the Antediluvian World and Lewis Spence's The History of Atlantis I've devoured books about the place. Mind you, I have my own weird snobberies, I don't like Edgar Cayce's version and I don't actually believe the place was a real place. Still, I wrote my latest book about Atlantis because the place has always fascinated me on a mythical, literate and fantastic level.

Considering all the disasters and lost empires in Warcraft I've always been disappointed that we never actually got an Atlantis. The closest we got was the Broken Isles/Tomb of Sargeras, an ancient night elf ruin that was used by Aegwyn to contain the remains of the avatar of Sargeras she destroyed. Vashj'ir had some potential for Atlantean resonance, but so far WoW has avoided really playing with the trope, and it is a shame. But I would say that. I have always been obsessed with Atlantis.

And now, like a city sinking let us dive into the questions.

Yakutat asks:
QFTQ - what is the background for Mogu'shan Palace? My first time through i didn't realize it was actually located in the Vale (i didn't open the vale until lvl 90). Going though it on alts, i'm confused on what exactly is going on. The goldern lotus dailies seem to be intent on keeping the Mogu out of the Vale, but apparently they have a huge stronghold there that is literally under our noses? And completely cut off from the outside?

There will be some spoilers for patch 5.4 in this answer.

Okay, first off - the Mogu'shan Palace was just as deserted as the Shrines, the Golden Pagoda, and the other structures in the Vale until the mogu started infiltrating the Vale through the hidden passages we collapsed in the start of the Golden Lotus quests. However, there are many, many more hidden passages into the Vale, and the mogu know them because the mogu made the Vale for the Titans, back when they were all constructs like the earthen and vrykul inside Ulduar.

Indeed, Mogu'shan Palace and the waters of the Vale that collect at the foot of the Palace are all part of a vast complex that extends deep underground in the Vale, including the chamber where a group of goblin mercenaries found the Dark Heart of Pandaria guarded by Norushen. If you go onto the PTR you can see that there's newly revealed entraces, originally below the surface of the water of the lake at the base of the palace, that lead down into the complex of tunnels. This is where the first couple of bosses in the Siege of Orgrimmar section set in the Vale of Eternal Sorrows will be taking place. In fact, when you descend into the treasure room of the Palace to fight the Saurok leader Gekkan, you use the same tunnels the mogu used to get inside in the first place.

KyleEllis2 asks:
QFTQ: First time question asker here! I have really gotten into the Alliance story through MOP after playing mostly Horde since vanilla. Anduin has really started to grow on me as a character, do you think that he will start to play a much larger part in the story as it progresses? For example, if the next expansion is about the Legion do you think Anduin could play an impacting role or will he be sidelined.With his closeness with the Draenei and Velen, I think their relationship could play a key role in the fight againt the legion. Thoughts?

Considering the bromance between Anduin and Wrathion in 5.2/5.3, I'd be amazed if we didn't see more of both of them in the future. Now, whenever the Legion does finally come back, assuming Anduin doesn't just spend the entire expansion talking about how they're probably basically good inside, then I agree he'll probably play an important role in helping us fight them. And if the Anduin train gets us more Velen and the draenei then I will hop right on board and ride.

That being said, the kid really needs to never again run off to fight an orc twice the size of most tauren with no neck to speak of, an army of sha-infested orc blademasters, and a powerful artifact without any backup except for an incredibly exasperated werewolf. That was BS, Anduin.

MicahWalton asks:
Is there any way to still get the Elder Charm of good fortune instead of the newer ones? I just came back to the game and can't find anyway to get them. I have looked everywhere, but the information is wrong or says you can't. That doesn't seem right though.

Yeah, they're still available from the various chests on the Isle of Thunder, in the Troves of the Thunder King scenario chests, and from the loot bags from the Sunreavers or Kirin Tor for completing the dailies on the island for the day.

A whole lot of you did a very long comment thread about the pronunciation of potato and tomato which isn't useful at all to me writing this, so thanks for that, Alex

Seriously, guys. Come on. Just for that, I'm going to talk about Suramar.
Suramar was a night elf city located on the shores of the Well of Eternity. It was the birthplace of the Stormrage brothers and Tyrande (pronounced Ty-ran-duh and I'll brook no argument) Whisperwind, and in addition to its great library Izal-Shurah and the great Temple of the Moon, it held numerous arcane and religious academies. It was a city of learning, and as such, it was heavily contested by the Burning Legion and the Kaldorei during the War of Ancients. In the end, due to the implosion of the Well, Suramar ended up on the bottom of the ocean as the Maelstrom opened up and the continent of Kalimdor was rent asunder.

However, Suramar was not allowed to rest quietly. When the avatar of Sargeras came through into Azeroth to confront Aegwyn, the Guardian of Tirisfal, his physical form was slain so that he could infest Aegwyn herself. Unawares, she took the enormous corpse of the slain demon lord (so far as she knew, it was his true body) and used her vast power as Guardian to raise Suramar from the ocean floor, placing Sargeras' body in the city's lost Temple of the Moon. (Whether or not Aegwyn knew the origins of these ruins is an open question.) Later, after having learned from the dying mind of Medivh the location of the Tomb of Sargeras, Gul'dan raised it again and led the clans loyal to him into its abandoned halls.

He died there. But his memories of the ruin were passed down along with his demonically empowered skull, and so Illidan Stormrage in time found his way back home to Suramar, and the Eye of Sargeras, which he took from the ruins while using its power to bury Maiev Shadowsong's Wardens. He would later use the Eye to attempt to destroy the Lich King... and if not for the intervention of Malfurion and his allies, it would have worked. The Eye was more than powerful enough to destroy Northrend and the Lich King along with it.

Hey, like I said, I've always wished Warcraft would do its own version of Atlantis. Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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Saturday, July 13, 2013

The Queue: Working at the Yak Wash

The Queue Working at the Yak Wash
I've never worked at either a zoo or a car wash. I have to imagine that a yak wash would be a good compromise between the two. A little zoo in your wash.

So you can yak while you zoo?

I'll just leave it at that. You're welcome, Queue.

Jeff asked:

Is Northrend bigger in size than outland? I feel slow flying from zone to zone in Northrend, while I don't feel that at all in outland.

Northrend is a bit larger, but it has better flight optimization than Outland does, so it seems smaller. There's also more centralized things to do in Northrend, and you're not zipping all over the place all the time as you were doing in Outland.

It'll be interesting to see what happens if Blizzard ever gets around to redoing Outland. I'm keen to see how they change the terrain and if they keep the general outlay of the land or if they start at the drawing board again (I sorta hope they do).

Bob asked:

So, one thing I've noticed with this expansion is that a lot of the group content (5-mans, scenarios) seems to revolve around pre-existing scenery (see: Jade Temple, Gate/Setting Sun, etc.). Raids were, for the most part, an exception to this (but it still existed to some degree) but now SoO seems to be utilizing this even more so than the previous raids. So, two questions about this...

1.) Do you think the extensive use of pre-existing scenery is what has made pushing Mists patches/launch so fast?

2.) Do you think this is the sort of design we'll see from here on out in upcoming expansions?

I wouldn't be surprised if that isn't something that was taken into consideration when Blizzard was aiming for a faster release schedule. Also keep in mind that patches are about half of what they used to be; there's a "story" patch, and then a "raid" patch -- prior to Mists each patch contained both those. So naturally Blizzard pushes out content faster.

I do suspect that we'll see more of this. Personally though I'm hoping for a bit more gothic scenery, more dark western things than eastern and high-elf settings. I want a dark expansion. Rawr.

Blazingdragon asked:

I want to start reading the books of wow, but I don't really know if I want to start at the beginning. My interest is Illidan, Arthas and the dragon aspects. Any suggestions on what books to read? BTW, I know this has nothing to do with today's Queue.

Great question!

Anne Stickney has written a great guide to this that you should check out. It'll answer all your questions, and then some. Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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Thursday, July 11, 2013

The Queue: K. K. Eater

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mike Sacco will be your host today.

Sorry, I'm still on the "K.K. Slider sings popular songs" kick.

MCerberus asked:

Where are the 5 mans? Once 5.4 hits there will be as many RAIDS as dungeons for the expansion. I liked Terrace, the ICC companion dungeons, and the Cata stuff a lot more than LFR or the 'play once, stop caring' scenarios.

Blizzard stated a few months ago that there would be no additional 5-mans in MoP. Essentially, 5-mans take development time away from raids, which have a longer and more useful life nowadays. Scenarios can be made using already-existing art assets and don't require nearly as much dev time as a dungeon. Obviously whatever expansion comes next will have its own set of launch 5-mans, but after that? Who knows.
Trinnian asked:

Is the only way to earn Houjin/Tushui rep strictly through Dungeon Championing?

Unless you're a pandaren, yes. Non-pandaren players can only gain rep with their faction's pandaren group by using the tabards.

Domehammer asked:

Ahune is a elemental lord of ice right? Where was he in cataclysm?

As far as I know, Ahune, like Murmur, is an elemental lord from Draenor, not Azeroth, so he wouldn't have been a part of the uprising on Azeroth.

JeffLabowski asked:

Anyone have any info from the PTR about the new features? Seems like we got a lot of vague info from Blizzard and once the PTR went live, not so much. Is anything being rolled out? Flex Raids, VR, Isle of whatever it was called, proving grounds? Kind of odd if nothing is being put out yet.

Not a lot yet -- but this is hardly the first time that features that would end up on the live patch weren't in the first round of PTR patches. We'll know a lot more soon.
Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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Wednesday, July 10, 2013

The Queue: Mr. Explorer

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mike Sacco will be your host today.

The music from La-Mulana is great, although so is the whole game!

duk242 asked:

Is there any chance we'll see the ability to transmorg Wands into Maces or Daggers? My wand is so ugly :(

Unlikely. Transmog is possible because many weapon types share the same animations -- like swords and maces, for example. Wands share animations with ... nothing. You're better off finding a wand model you like than holding your breath for wandmogging.
HobMeadows asked:

I know that there's an online site / tool where you can select race / sex and then see what it would look like with different gear. I think it's through Wowhead, but I can't find it.

Help?

You've actually got it backwards! On Wowhead you can select a piece of gear or a set, then see how it'll look on any given race/gender combo by clicking the "View in 3D" button.

canthecrap asked:

With the sale on the battle chest right now, can I buy the chest now but wait to activate it until the next refer a friend mount comes out, or does it activate as soon as you buy it?

You have to register it to activate it, so feel free to hold onto it until you feel like using it. It'll be there.

jbhelfrich asked:

Does Alani go away when the vale gets trashed? I don't have 10 shards yet....

She's still there as of right now. No guarantee she'll still be there when the patch goes live, of course.
Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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Monday, July 8, 2013

The Queue: Smokey

The QueueWelcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mike Sacco will be your host today.

A week or two ago, my precious cat Stella had to be put to sleep. She was very sick and there was nothing we could do to fix it. It really hurt because we had some really unbelievable history between us over the past four or five years -- ask me sometime about how I found her at TWO animal shelters -- but she had a pretty good life after I found her, so I'm doing my best to deal with it with dignity. It's been hard.

Today my partner and I adopted this handsome ragdoll named Smokey to fill the Stella-shaped void in our hearts. He's no Stella, but he'll do. And I'm sure we'll have some history too, someday.

ScottLeyes asked:

Do you think it's actually too late for WoW to switch over to the "free-to-play" model?

I'm seeing so much buzz online about RIFT right now, and other games that have made the "switch"; also, it seems that no MMO can realistically release with a subscription (Wildstar being a possible holdout). But i think about WoW switching to F2P and wonder, "Would it bring people back? Would it actually entice any new players?" Content brings people back, at least for a while, but the sheer size and scope of WoW seems so intimidating that a switch to F2P would not have the appeal that a newer game would. And, of course, it would be met with wails and cries of "Final nail in the coffin, WoW is dead!"

I mean, it's not impossible, but in order to make that move, it would need to be proven that subscriptions aren't profitable anymore, which is demonstrably untrue. Blizzard reps have said this before. Any MMO launching with a subscription model in 2013 and beyond is doomed to failure or free-to-play, but WoW will likely be able to avoid going free-to-play for a few more years by momentum alone.

condimensional asked:

So, with that Strength Polearm available (and usable with Titan's Grip eventually), and Polearms being able to cross-transmog with Staves, are we going to see Warriors slicing their way through people with the Frostscythe of Ahune shortly?

I SURE HOPE SO.

SparkysShocker asked:

Is there anymore information related to Hearthstones release timing or will it be released around Blizzcon.

Also along the same lines why hasn't Cryptozoic (as far as I am aware), released any MoP based booster decks yet?

We haven't had any additional news about Hearthstone yet. I imagine BlizzCon will hold some. As for the WoW TCG, well, nobody's really sure what's happening after this block finishes (the upcoming set is the final Timewalkers set, based on Warcraft III). It's pretty late to put out an MoP block -- by the time the first set came out, MoP would be long gone. We'll see.
Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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Saturday, July 6, 2013

The Queue: Blue cheese

The Queue Blue cheeseWelcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

I'm not sure why Blue Cheese wasn't listed as the best cheese in the world yesterday. But anyways, we've corrected the mistake.

Because Blue Cheese is really the best thing in the world. Especially between two hamburger patties.

Aliase asked:

What effect will the next tier of LFR have on the 5.0 content? Will it be possible to even run it anymore?
I don't think that people are going to abandon the old LFR content at all. I would expect queue times to go up, but the content itself will still be ran by alts and those starting on the gearing process. It's not out of the question, however, for the queue times to go way up. Right now I'm getting between 15 and 45 minutes for a 5.0 LFR, and about 10 to 25 minutes for a 5.2 LFR. Could the 5.0 LFR content have an average wait time for a DPSer of an hour?

Yes, yes it could.

But hey, that's better than never running it. And with as easy as it is to hit the next required iLevels, I don't suspect that it will be a very large issue for many players.

Silver asked:

Is there any indication that 5.4 will be the last patch for MoP? If 5.4 stays on the same release schedule as past 5.x patches, we could expect it as early as September. Assuming Blizz has an expansion ready to showcase during Blizzcon (which is 99.99% guaranteed) and assuming that the new expansion will be in beta testing for a while to work out the kinks, wouldn't it make sense to see some new content introduced to MoP after 5.4 to curb the 'end of xpac blues' that players seem to suffer from? Or would this content detract too much from beta testing 6.x and the hype of a new expansion?

I suspect that we'll see a 5.5, and that it will contain some sort of major pre-expansion event. I know that I might be in the minority here, but I loved the plague and everything getting eaten alive. I mean really, let's all turn into zombies?

Force the entire world into chaos for a few?

YES. More of that. Throw a wrench into the system, disrupt the status quo, cause anarchy. That's what makes the virtual world able to emulate the real world (without all the negative consequences).

But more to your question, no, I don't think a 5.5 would be disruptive to patch 6.0 and the [REDACTED] of [REDACTED] electrical cord.

David Kelly asked:

With our new talent system, we get a new talent every fifteen levels. With the past two expansions, we've only received five new levels at a time. Is Blizz going to deprive us of a new talent for three expansions, jump ten levels to give us the one hundredth level we thought we would have gotten by now had they continued with the ten-levels-per-expansion kick they started on, or will they simply toss us five more levels and a new talent regardless if it interrupts the one-every-fifteen theme they've had going?

You have two first names. I like that. Kudos on your birth-related selections.

As far as the talents go, I suspect that we'll go up 10 levels in the next expansion, and just get a new talent at 100. I don't know why I think that, but hey, I do.

Well, actually I do know why I think that. Two reasons:

1. The rambling dissertations of this shaman down the Street told me
2. I have a sneaking feeling that we're going to have the big squish come in the next expansion, where all the item levels, damage numbers, and health totals get reduced. By delivering only a five level increase we'll see the current generation content a little too difficult when only five levels higher. If we increase by ten levels though we'll get back to the feeling of running MC while we were 70. That wasn't bad, and the big squish that coming should return us to that level of equality. Thus -- 10 levels is my prediction for the next expansion.

And a talent at level 100.

Also just before anyone goes and quotes it, that "list of expansions" from 2004 or whenever is a fake and doesn't at all represent anything (especially the level list on it).
Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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Tuesday, July 2, 2013

The Queue: Robin Hood

The Queue Robin HoodWelcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today. Don't worry, this will be the last Queue he does for a while.

It's just occurred to me that I've never seen a Robin Hood MMO, or even really a Robin Hood CRPG of any kind. I mean, I don't have a universal knowledge of gaming, it's certainly more than possible that such a thing exists, but I don't know about it. There's been a fair number of Camelot/King Arthur games, but a surprising dearth of games about Robin Hood. It could be because the character has a fairly convoluted origin with a lot of interpolations, or maybe the idea of a heroic outlaw is too far outside of vogue nowadays. WoW has the Defias Brotherhood, but it's less the Merry Men and more guys who build a giant ironclad warship to blow up Stormwind.

I may be bringing this up because both Kevin Costner and Russel Crowe have played Robin Hood, and they were both one of Superman's dads in Man of Steel. I'm not saying I am, but it wouldn't surprise me. Anyway, on with the Queue! Some of these questions will undoubtedly contain spoilers for Patch 5.4.

Electresserin asks:
Question for the queue- I'm not sure if this has already been answered elsewhere: does Vol'jin want to be warchief? I understand that he wants revenge for the attempt on his life, and of course he wants the trolls to get out from under Garrosh's rule. But does he really want to take on the responsibilities of being the warchief? If he defeats Garrosh, does he automatically become warchief or could he refuse the title?

Well, one of the problems here is, there is no mechanism for determining who is the Warchief. Thrall appointed Garrosh, and Thrall himself was simultaneously appointed by a dying Doomhammer and acclaimed by the orcs at Hammerfall (which wasn't named that yet, of course). Doomhammer got the job by killing Blackhand and anyone else who might stand in his way, and Blackhand got it because Gul'dan manipulated the orcs into accepting him. So basically, in the history of being Warchief, murdering the dude before you has been the method of succession once out of the four times the job got passed down. So if Vol'jin is seen as having defeated Garrosh in battle, then yes, he may well become Warchief. Now, I don't see any reason he couldn't refuse the title if it was offered to him.

As to whether or not he wants the job, so far in game he hasn't said. I suspect we'll find out once Shadows of the Horde comes out. My suspicion is no, he's not really keen on it, but he'll do it if he thinks he has to. I wouldn't be surprised to see him and Baine try and create some kind of Horde Council to replace the position.
rjcmt asks:
Q4TQ - what's the chance Blizz will ever allow transmutation across armor material? for example, i have some cloth armor that would look great on my druid, but leather can't take on the appearance of cloth (even though i can equip both).

I don't really know. I've often said never only to have Blizz come along and say yup, we're doing that so I'm careful not to say it anymore, but frankly I already have so much transmog gear in plate that I don't have room for all the mail and leather I'd start collecting if I could mog to it. Based on their most recent statements, if it does happen it won't be for a while.

HaydenHiggs asks:
Q4tq: if the vales waters are indeed another well of eternity like most are speculating, why are we not seeing the effects that rhonin experienced in the war of the ancients? Where his magical abilities were increased tenfold because the well was still intact and it's potent, watery energies gathered in one place rather than spread around Azeroth like after the sundering. Shouldn't magic wielders be extremely powerful now if the waters are indeed a well

No, because the Sundering still happened. The Vale would be a fragment, a fraction of that original primordial Well of Eternity that we see in the same dungeon. The original Well still blew up, most of its waters were dispersed around the world and its magics scattered. I mean, we went to Mount Hyjal in Cataclysm and the mages and warlocks didn't start one-shotting demigods either. These remnants of the original Well contain great power (and again, I'm not saying the Vale is a remnant of the original Well, although it certainly could be) but they're not nearly as potent as the first Well was, just because of their size.

RnRa asks:
Is it just me or is the game community getting more hostile by the day? Case in point: today, I was running my cousin, who's just returned to WoW after over three years of downtime, through Throne of the Tides. I was tanking, and our healer (a shaman who kept pulling in advance) started trash-talking my cousin's low DPS and the fact that he took the time to watch the cutscenes. I /w'ed the healer, explaining that my cousin was out of practice and that if he left, I left. The shaman responded with a "don't care" and kept talking shit. After finishing the Neptulon fight, he ninja'd an item that my cousin (a warrior) could have used and signed off with a super agressive comment. My cousin's a tough dude, so he probably didn't take too much to heart, but what the hell? I seem to be noticing players acting like this more and more these days. Any thoughts?

I hate to say it, but I've been seeing that behavior since before we had a dungeon finder. I still remember a run I did, so far back in the day that it was a 10 man full clear of all of Blackrock Spire. I had the key, so I tended to go there a lot. One of the people in the run, a DPS warrior, would not stop griefing the tanks. He'd constantly taunt mobs off of them, run ahead to pull before anyone else was ready, make snotty comments about every single player in the group, and was generally awful and unpleasant. He was friends with one of the guys who'd put the run together, so they seemed unwilling or unable to rein him in. Once he got outright abusive (certain language was used) I finally put my foot down and refused to open UBRS for them until he was gone. Even then, he then went around trying to aggro patrols onto us to be an extra special jerk before he left, because back then you had to wait for the dungeon to port people out if they were removed from a group.

So what I'm saying is, it's not new. I don't even see it more often now, but I do admit it can be pretty memorable now because all you can really do is put the offender on your ignore list so you never group with him or her again. It sucks that he took the item your cousin could have used, though. I kind of wish dungeons were smarter about who could roll on what.

loopnotdefined asks:
Not necessarily a question for tomorrow's Queue (how many more can be spoilerific?), but a question none the less:

After the conclusion of the Siege of Orgrimmar, what do you think will happen with the Heart of Y'Shaarj? If the Titans couldn't destroy, I'm pretty sure we can't either.

Joke answer: Med'an comes back, eats it, goes crazy.

Actual answer: I have no idea. Perhaps Wrathion shows up and makes it into a legendary weapon. Maybe we take it to the Lightning Forge and create an entire new world out in the cosmos to imprison it. Maybe the Heart is consumed by Garrosh's attempt to use it and the essence of Y'Shaarj is fully dispersed among the seven Sha now (which would be bad for Pandaria, because that would just make them stronger). Maybe Y'Shaarj is reborn at the end of the raid although man, that doesn't sound good at all. Perhaps Ra-Den or the watchers of Ulduar can imprison it. There's that device in Uldaman that can purify the essence of the Old Gods, maybe it can be used on the Heart. After all, we don't know that the Titan's couldn't destroy it. Perhaps they just didn't want to, or thought it was a bad idea after they killed Y'Shaarj and made the Sha.

gamer4279 asks:
Is Flex Raiding the big change that Mists will be remembered for? The same one that GC tweeted about not too long ago? Or is is Virtual Realms? Or something that we havent heard about yet?

Ghostcrawler specifically tweeted that there would be a lot of features in 5.4 and we could all just go ahead and assume whichever one you wanted was the feature in question. So if you want to believe it's Flex Raiding, or Virtual Realms, or the Proving Grounds, or even the possible pet battle tournament, you're free to do so. The power is yours.

h0sti1e17 asks:
Is there any chance the next expansion won't have new zones, just use phasing to create 90+ content in existing zones? I think it would be cool to do high level quests in existing zones.

I think the developers would be leery of that, since one of the lessons they singled out when talking about what they learned from Cataclysm was that people like having a new land to explore. Even with new zones people didn't like losing that feeling of exploration. I'm not saying they'll never do this, but I'd be surprised if they didn't still offer someplace to go explore.

And that's it for me and the Queue this week. I had fun, hopefully you did too. You know, Vanessa VanCleef could make an interesting Robin Hood figure. If the Defias were less ruthlessly murderous, we could actually let them hang out for a while.

Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, patch-5.4, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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The Queue: Valdemar Atterdag

The Queue Valdemar AtterdagWelcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

I have absolutely no Danish heritage. Well, I might from my English ancestors, but none of my relatives that I can trace are from Denmark, so when I say I'm fascinated with Valdemar Atterdag aka Valdemar IV of Denmark, you know it's not out of any nationalist pride. My reasons for being fascinated with Valdemar Atterdag are threefold - first, that he came to the throne as a relatively young and untried man and through ruthlessness, guile, economic brinksmanship and naked war effectively reconquered Denmark. Second, he did so at a time when Denmark had been effectively parceled out and in the face of plague and powerful neighbors like Sweden and the Hanseatic League. Finally, he's become almost mythic as a consequence - Valdemar's name is actually used in connection with the Wild Hunt as the hunter himself, meaning that some people think Valdemar Atterdag was Woden.

What I'm getting at is that Warcraft needs more people like this, who achieve conquest through every means at their disposal and who create something when they're done. Also that name kicks ass - not many people get a last name that means 'day again'. Why doesn't WoW have a Wild Hunt yet?

Anyway, World of Warcraft questions! There will be Patch 5.4 spoilers in these questions. As a result, I'm putting the first question behind the break.

TrollingAzeroth asks:
WoW related: Anne mentioned (via Twitter) using one of the remaining Vials from the Well of Eternity to help restore the Vale. Do we know if the Vale and the Well are sorta/kinda the same thing anyway?

Okay, the pessimist in me wants to say that nope. We blew up the Vale, it's dead. The optimist in me thinks that when we defeat either Immerseus, the Tears of the Vale or the Sha of Pride, that we'll cleanse the Vale's waters of Sha corruption. It has never been said in game that the waters of the Vale are the same as the Well of Eternity, it's just impossible to ignore that the sparkly glowing water that mutates and uplifts species in the Vale (like the jinyu) bears a resemblance to the sparkly glowing water that mutates and uplifts species from before the Sundering (like the night elves).

So if pessimist me is right, nothing can save Pandaria now. And if the optimist me is right, then we'll save the Vale by killing monsters. Dadaist me thinks that Abraham Lincoln and Abraham Van Helsing picnic atop a Shiva lingam. He's not much help when I write the Queue.

flarestorm99 asks:
Question about the Virtual Realms:

Not too sure if I quite grasp the idea yet, but if they combine different realms together, wouldn't it make gathering a bit more difficult as you'd compete with now other people on other realms for the mineral/herb nodes...etc.? Or do I have the wrong idea?

We don't know for sure exactly how the 'fused realms' will work. If it functions like a gigantic version of the battletag system, then no, you'll still be on your realm and they'll still be on their realm, but you'll be able to group and when you do you'll shift to a different realm depending on who does the inviting. (My wife and I use this aspect of RealID/Battletag fairly often.) If it works like CRZ, then yes, you'll be competing with other players. Since the AH's will be shared across the Virtual Realms, either could be the case. I'd expect you will, in fact, see these people out in the world and have to compete with them for nodes and resources, but will also have access to a wider AH pool.

GearJin asks:
Do you think the Pandas will go the way of every other new race introduced so far? As in, "Expansion over folks, don't bother tying up loose story lines or worry about further development. We have new things to do over there!"

I am glad they brought Blood Elf storytelling back, but Draenei, Worgen and Goblins are still waiting... Hell, even Forsaken are left in the cold right now. I don't know why they feel they need huge paint brush swipes to story telling, and not also add a few extra little ones here and there to catch up.

I don't expect we'll see too much more of Pandaria once we're done with Pandaria. I hope there's a small patch between 5.4 and whatever the next big thing is that lets us know if the Vale gets reclaimed and shows us the immediate aftermath of the Siege, but as for Pandaria itself I expect we'll swarm off like locusts to bedevil some other poor place. Seriously, I'm starting to feel less like a hero and more like a walking natural disaster. Go to strange new lands and exotic locales and blow them the heck up! Meet interesting new people and kill them!

But as for player pandaren, well, you kind of had your storyline finished. Playable Pandaren aren't representing a nation that's joined the Alliance or Horde, you're playing as one of a small group, an ambassador of your people in a way, come fresh from the Wandering Isle to learn the ways of the Horde and Alliance and teach them a bit about yourself and your people in the process. Pandaria was as much a fabled land lost to time to you as it was to everyone else. Whether Shen-Zin-Su is ever going to pop up in game again, I have no idea. It would be nice if your level 95 pandaren could nake a trip home from time to time.

Koboi_K asks:
With the magic waters gone from the Vale, is there any motivation left for the Burning Legion to come to Azeroth once more?

Well, first off we don't know that the magic waters are gone gone. (See Immerseus, in the Dungeon Journal for Siege of Orgrimmar.) But even if they are, as many others have noted, Azeroth is chockablock with reasons for the Legion to be interested, and not just the Legion, either. The Naaru are here now (there's one living in the Exodar for certain) which indicates that Azeroth is important with a capital I. The Well of Eternity atop Hyjal is still there, and Nordrassil is healing from the destruction of Archimonde, so that source of power remains. The Sunwell has been restored with the essence of a Naaru, making it more powerful than ever and now a source of the Light as well as arcane power. Karazhan still sits atop an incredibly powerful concentration of ley line energy, the Nexus is still there in Coldarra, and there's a cave in Tanaris that allows time travel.

If anything, with the Dragon Aspects no longer so aspecty (aspectious? no, no... aspectalicious? I'll come up with something) and the Lich King dormant, Azeroth has got to be looking like a fat plum just sitting there, with the forces that aligned to stop the Legion completely devolved into squabbles over who gets to live in what shack on which clump of dirt.

It's not a question of if the Legion will return. As Wrathion noted, it's a question of when they'll return. Prophet Velen even said that Azeroth is likely going to be the place where the ultimate war between Light and Darkness takes place, so expect more Legion sooner or later.

UberBryan asks:
Do you think having a new and different lockout mechanic for flex raids is too confusing? You will now have different rules for LFR, flex raiding and normal/heroics, all with different idiosyncrasies. It seems especially confusing that bringing someone who has already cleared a boss gives drastically different results for flex raiding versus normal/heroic.

No.

Seriously I don't get what is confusing about this. It seems pretty simple to me. We've had different rules for normal dungeon, heroic dungeons, old world raids, BC raids, Wrath raids, and then the modern Cataclysm/Pandaria raid lockouts plus World bosses and LFR this whole expansion, and I keep track of all of those. (Have to, I farm a lot of transmog gear.) An argument could be made that we have too many lockout systems, but again, think of flex raiding this expansion the way we did LFR in the last expansion.

I don't know. Maybe it's confusing for other people because they expect logical consistency between different systems due to those systems resembling each other in function. I don't expect that, so I don't get confused when they don't share that consistency. Flex raiding is a different beast than either LFR or normal raiding, it should have a different lockout mechanic.

And that's the Queue for today. And for the people asking, I overall enjoyed Man of Steel. I feel like I'd be spoilering the film if I talked about it any more than that. I wrote a review (heavy heavy spoiler warnings) if you're interested - it's here. I am so not kidding about spoilers so if you read that it's on you.

Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, Patch-5.4, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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Sunday, June 30, 2013

The Queue: Man of Steel tonight and I'm freaking out

The Queue Man of Steel tonight and I'm freaking outWelcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Yesterday was the huge Patch 5.4 infodump. Today, I'm going to see Man of Steel. So I'm all sorts of freaking out right now. Let's talk about WoW before I spin out of control and just start talking about Kryptonian Thought Beasts and the Jeweled Mountains of Krypton and Kandor and oh my Rao tonight is Man of Steel I am freaking out here.

And yes, a Thought-Beast was a big dinosaur looking monster with a screen on its forehead that showed you what it was thinking. In this case, it was thinking I want to eat that guy.. I don't know what possible evolutionary benefit that is, but there you go. Since a lot of these questions are about patch 5.4, expect many spoilers.

Thieren asks:
Any info on the Stromgarde Keep scenario that people are now talking about?
Please say it's true!

Anne covered the little we know about the Scenario in this post yesterday. All we know is that it exists, basically. Is it going to be the Alliance reclaiming it, the Horde taking it over, something else? We have no idea yet.

So many people that I'm gonna paraphrase the question:
Oh no, Nazgrim is a boss in the raid, does that mean we have to kill him? I like Nazgrim! (Replace Nazgrim with the Klaxxi Paragons for a whole lot of people.)

First off, yes, it does appear that both Nazgrim and the Klaxxi Paragons are bosses in the new raid. Until we actually get to see these fights, we don't know if that means we'll be killing them or not, but it appears at least likely. And frankly, to a certain degree the fact that we've come to care about these characters means that the raid has more emotional depth - instead of it being Nameless Big Orc #7, it's Nazgrim, that guy we met in the Grizzly Hills, ended up working alongside in Vashj'ir, and who even called us friend in the Jade Forest and Kun'Lai Summit. This makes the reality of this war all the more evident - good people, doing the best they can to live up to their ideals, end up on the opposite sides of the coin and in the end those hard choices cost us both in casualties and in the scars left by knowing that in doing what you have to do, you'll hurt someone you've come to respect.

As for the Klaxxi, well, we did work with them in the Dread Wastes, but they were up front about it: the younger races are just fodder for the evolution of the mantid, our gods are not their gods, and in the end they serve Y'Shaarj. Now, we don't know why they're in the Siege yet - they could be there to serve Garrosh as the current holder of Y'Shaarj's heart, or they could be there trying to steal it back and bring Y'Shaarj totally back. We'll only find out once we see the fight. Either way, though, I think that us feeling a connection to these characters makes the fights more interesting and fun.

Nocjin asks:
Are polearms being titan grippable likely to have any bearing in mogging other 2h melee weapons into polearms? I really love the look but there just aren't enough str ones to actually use.

So far, no. Polearms and staves mog together, just like swords/axes/maces mog together. I have tested this on the PTR, and as of June 13th (as I type this) you can only use polearms and staves to mog your polearm. I mogged Bo-Ris to the Exodar Life-Staff.

ArtoVallivirta asks:
Malkorok, very mysterious figure. He was brought out in Tides of War, but what is this guy anyway? Is he the driving force behind Garrosh's ideas of the Horde or did Garrosh walk to some secret corner in Blackrock mountain and asked "Wanna come and make the Horde strong with me?" I hope we get some light to this character either in the upcoming novel or in game. I don't want to just walk up to him and fight him before knowing why is he really there

If you remember during Cataclysm, Eitrigg and his son Ariok worked to undermine the Blackrock Clan's current Dark Horde leadership and bring the Blackrocks into the Horde proper. Garrosh offered them an amnesty if they'd join, and many of them took him up on it, as Garrosh's attitude suited them a lot more than Thrall's did. This brought Blackrocks like Malkorok into the fold, so to speak. Since Garrosh personally recruited them (and the Dragonmaw) into the Horde, they bring their older, more Old Horde way of doing things and combine it with personal loyalty to Garrosh, not Thrall or the other Horde races. In essence, Garrosh has recruited and made the Old Horde into his most loyal supporters.

We see Malkorok in the Dark Heart of Pandaria scenario. He's not a fan of goblins, or really, any non-orcs. He's kind of a racist. Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, Klaxxi, Malkorok, Nazgrim, patch-5.4, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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The Queue: Writer's Block

The Queue Writer's BlockWelcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Sometimes I just can't come up with a good intro to the Queue. I don't have any music I really want to play, I can't really do a huge post full of spoilers about Man of Steel, so it's basically just me, sitting here, trying and failing to come up with anything clever.

In lieu of clever, let's just answer some questions.

Pmarsico9 said
I bet Malkorak is actually a dreadlord.......that's my guess. You heard it here first. Remember how Balnazzar manipulated the entire Scarlet Crusade?

Well I hope this the beginning of the re-emergence of the Legion.

I have no evidence that he's not a dreadlord, aside from him seeming fairly orcish in his appearances in Tides of War and the expansion to date. I kind of hope he's not, because frankly we've done that bit twice now with Balnazzar and Mal'Ganis. Sometimes people do evil things for their own reasons, they don't have to be manipulated into it by demons.
lucho_pinto asks
Well, obligatory question of the day: New Garrosh model - Template for new Orc model? Thoughts?

Mine? OH YES.

Well, we have some fairly detailed orc models to look at, between Thrall's Cataclysm revamp and Garrosh's current model (which is itself a refinement of Garrosh's Cata look) and I expect that if/when we get new orc models, they'll look something like these. But since both Thrall and Garrosh are fairly distinctive looking orcs, I expect the player orc model (when it is updated) will look simpler.

HerrKlokbok asks
Any rough estimate on when patch 5.4 will drop on the live realms? I'm planning to buy a new computer until 5.4 but it would be really great if I had some sort of deadline.

So what are we looking at - july? August? September?

Or even october?

Okay, keeping in mind I'm completely guessing because Blizzard hasn't said boo about it, September seems like a safe bet. That will mean the 5.4 PTR would have been up for four months, which is about what we got for the 5.2 and 5.3 PTRs. 5.2 hit the PTR in January and went live in March, so three to four months seems a really safe bet.

SallyBowls asks
Q4Q: if we are going to have virtual realms, why do we still have 3 AHs? Wouldn't a combined AH just be simpler? Why make people sell to friend/alt to move it? It used to be the special snowflakes didn't want competition in the AH. Several new realms blows that out of the water.

SWTOR converted to the single AH and I liked the change.

I think it's extremely unlikely that we'll have cross-faction AH's for the same reason we're not allowed to have cross-faction grouping. Yes, the neutral AH exists, but it's deliberately in an out of the way place that's annoying to get to. Now, you can never say never with Blizzard, but I just don't see them making it even easier for Horde and Alliance players to sell things to each other.

SergioSirsay asks
Did I miss it somewhere, or have they let on whether there will be a list of which realms get connected to which under the virtual realms, or is it still too early for that? (I'm thinking of the situation where someone may not have to pay for a realm transfer if they get lucky with that list and can share heirlooms, etc.)

It's still way too early for that. We have no information on how they're planning on fusing realms into virtual realms - we don't even know if they'll keep PvE, PvP and RP realms separate although my assumption is that they will. Keeping in mind that it may be only a couple of months before the change, I'd hold off on a realm transfer unless you have a pressing reason to go now.

Jackesteve asks
How do the changes to the Vale and its waters affect the waters that spill forth via the Thousand Years falls in the Valley? No more huge veggies?

No idea yet, but it doesn't look good for the Valley of the Four Winds. Not good at all. Perhaps the waters of the Terrace of Eternal Spring, now that it's been cleansed, can help restore the Vale of Eternal Blossoms since it would make sense for the Terrace to be the original source of the Vale's water. Remember, it was in the Terrace that Shaohao first called the mists down, so it's possible that the Sha of Pride was seeking to keep the Terrace isolated.

Then again, perhaps we went to Pandaria, brought our war to its shores, and ultimately destroyed the continent by digging up its most sacred and profound place and freeing an ultimate evil, then left the place a wasteland and completely failed to live up to the faith the August Celestials showed in us. We'll find out.
Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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Thursday, June 27, 2013

The Queue: Patches always drop when you're sleepy

The Queue Patches always dropping when you're sleepyWelcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

So yeah, I was hoping to go to bed when patch 5.4 news dropped and I ended up being awake for hours working on posts about it. I may be ludicrously groggy right now. Anyway, best news of patch 5.4 is Titan's Grip for polearms wooo! There's other stuff ... proving grounds, flex raiding, virtual realms, something in Orgrimmar ... but all of that pales compared to the majesty of TG with polearms. Many warriors will now twirl our way to greatness.

Since none of you knew that 5.4 would drop on the PTR when you were commenting in yesterday's Queue, most of your questions won't be about it. That's okay, it happens. As a result, we're lucky that folks on Twitter never sleep.

@AlternativeChat asks on Twitter:
Chances of mail across Virtual Servers? So you can finally send Heirlooms?

It looks pretty good, considering you can join a guild across them, use a shared AH across them, and do dungeons and raids (and no word of limits on that) across them. I would be very surprised if you couldn't mail across them. We'll see, though. The patch notes don't say yet.

@EmberDione asks on Twitter:
What's going on with names on this virtual server thing? Do we have any idea?

From the patch notes: Players belonging to the same Virtual Realm will have a (#) symbol next to their name. I assume this means that if my warlock Pyrrhus and someone else's mage named Pyrrhus are on different servers in the same virtual realm, he'll be Pyrrhus# to me, and I'll be Pyrrhus# to him. Perhaps our realm names will be in there as well, like in a dungeon or raid finder group.

Puntable1 asks:
With raid fights becoming more and more complex, what do you think of allowing the raid leader to direct like a coach from the sidelines. Add an extra spot to the raid, and he could be there in "ghost form" and move around, use raid markers, chat, etc, but not use abilities or take damage.

Honestly I think it is unlikely, it breaks immersion and kind of reduces the 'field general' feeling of raid leadership. It seems to me that raids have responded to the increased complexity of raid fights by spreading the raid leadership about -- in my experience, there has been a raid leader and up to three or more helpers who mark, call out specific boss abilities, tell the raid when to use cooldowns, etc etc. I don't see them divorcing raid leadership from raiders.

@Bulidar asks on Twitter:
What are the Horde doing in that mining pit in the Vale of the Eternal Blossoms?

They are digging it up looking for anything that Garrosh and his Horde can use as a weapon, and if you run the Dark Heart of Pandaria you find out exactly what he found. It's not good for anybody who isn't him, let me assure you. It's probably not even good for him.

@RetroDragon asks on Twitter:
Clog Den, a refugee from Kun-Lai at Two Moons, has a bear companion. With no bears in Pandaria, where did the bear come from?

A wizard did it.

@nuggsftw asks on Twitter:
Where do you think the raid portal will be for t16 raid?

Based on the boss list for the raid, I suspect it may actually be in the Vale of Eternal Blossoms, perhaps in the pit the Horde have dug, because there's clearly some consequences to that action.

@Mementh asks on Twitter:
Do you think virtual servers will fix the low pop realms and can people handle it?

Fix it? No, but it may ameliorate the situation. It'll be hard to really test it on the PTR, so it'll be tested most thoroughly by going live and it'll be during that first month or so of the patch that we'll see how well lower and higher pop realms are joined in the virtual realms. If done well, it could definitely ease the pain for players on extremely empty realms.

fbxxkl asks:
Whats the point of Isle of Giants? Are there dailies? Special mobs (besides oondasta)? Can anyone give me a link where Isle of Giants gets a roundup/review?

You can farm up dinosaur bones -- if you get 9999 of them you can turn them in for this sweet mount. Our own Anne Stickney answered your question in this post.

And that's the lot. Thanks for reading! I go sleep now, I hope. Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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Tuesday, June 25, 2013

The Queue: Tanks and raid leading


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

Today's Queue is coming out at 11 o'clock in the AM, specifically for one of our readers.

Bam. Delivered.

Fraug asked:

What role does your raid leader play?

I've been an infrequent raider over the years, but I've never played a raid where the leader wasn't one of the tanks. Seriously. Never a healer, never a dps, always a tank. I understand that there's some psychology at work there, but it still strikes me as odd. Do non-tank raid leaders exist?

Yes, non-tank raid leaders do exist. The one that I had for a few years recently was mainly a DPS (and a good one at that, he knew the rogue class quite well); although he did switch into being a tank when necessary. I've always preferred if the raid leader is a DPS actually, it gives them more time to focus on raid as a whole rather than the micro-engagements necessary in tanking modern fights.

Now that said there's a reason that a lot of raid leaders are tanks. In general you'll find that a raid tank is the type of person who isn't afraid to take a group of 24 other people and say "Come this way. Stay behind me and you'll be safe." That's a quality not only of a good and capable tank, but also of a leader in general (especially when they follow through on it). Those types of individuals seem to be uniquely drawn to the tank motif and are subsequently sucked into the idea of raid leading.

Now, is this a good thing or bad thing?

In my opinion it's a bad thing. With the more complicated fights Blizzard has made it more difficult to tank and raid lead at the same time, meaning that you're logically going to get one of three things: 1) an awesome player who can handle the new complications just fine while tanking and raid leading; 2) a tank who doesn't do as well with raid leading (or quits raid leading all together); or 3) a raid leader who doesn't do as well at tanking (or quits tanking all together). This might seem academic to think of things in these terms, but it serves to illustrate an important point in overall design: there's always a tradeoff to every decision. Even what are seen as (mostly) universally good decisions like increasing the complexity of raids, there still is a down side.

What can change here to solve, or remove from consideration, the duality of tanking and raid leading, is to make the fights a bit easier for tanks. Yes, this would have a host of other issues, but it would leave the window open for tanks to do what they do best: lead us into battle.

Mixxie asked:

Not sure if this has been asked before, but: what's with all the overturned caravans in Northern Barrens that don't actually exist? Is it a phasing thing? Or do you have to be close to the caravan?

As others in the comments noted it appears to be a phasing thing. Of course no one is really sure, but we all think that because we've seen a lot of messed up stuff happen in the Barrens lately. I love the new content there, but I get the feeling it was released with lingering issues. Which itself is rather unlike Blizzard's "release it when it's ready" concept.

Then again, these issues might just be related to having things on a live server. It'd be yar if things were fixed though.

Rona asked:

Why were we left alone in Pandaria for our first two months? I'll concede that the portals in Paw'don and Stormwind are probably just a convenience for the players, but why were Sky Admiral Rogers and her ship recalled to Stormwind? What were they doing that was more important than taking Anduin home or bringing more soldiers and supplies?

My understanding is that they were called off to bring the rest of the Alliance to Pandaria. This is what happened in 5.1 -- the factions arrived in full force. You (the player) were not abandoned as much as strategically placed as a forward scouting unit.

Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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Saturday, June 22, 2013

The Queue: New Leaf

The Queue Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mike Sacco will be your host today.

Guys. GUYS. It's Animal Crossing: New Leaf release day! I'm shaking so many oranges from trees and designing pretty dresses and repaying predatory mortgages!

inkliizii1 asked:

Is there any info on the numbers for flex raiding? Like would it be possible to get 40 ppl together? Or run it with a tank, a healer, and a dps, like an extreme scenario? Lots of possibilities.

You can have between 10 and 25 people in a flex group. Can't go higher or lower that we know of.

LarGand asked:

After reading all this, perhaps Blizz should make a level of raiding that just allows a certain level of player to enter. Are you in a guild that is in the top 10% on your realm, you can only play Ultra level raids and dungeons. Do you qualify to be in one of those guilds, then the same awesome raids would apply to you. This would also apply to any pugging these guilds or players wanted to do, only being able to play with others who meet the same requirements as you might satisfy these elitists.

That way those of us who want to PLAY the GAME without having to listen to them could do so.

Just a thought.

Pretty sure we have those already and they're called "heroic raids." Though I think this question may have been a little facetious.

SaltySapphiria asked:

Once a character becomes Exalted with thier Guild, Do they STOP helping the Guild advance onward to level 25 and Perks?

You keep earning Guild XP to help your guild progress even after you've capped out your personal reputation with them.

Bob asked:

Shouldn't Blizzard have trademarked something for the next expansion by now? Related question: when do you think we'll actually start seeing "leaked" information for the next Xpac?

Don't really want to speculate here, but I'm sure we'll hear about it soon enough. If a leak happens it'll happen a little bit before BlizzCon. I kind of hope it doesn't, though. It really takes the wind out of the sails of people who've worked to unveil it at the perfect moment. I can wait an extra few weeks or whatever. It's fine.

BlazeNor asked:

Do you think this Titan "reset" is just something to throw everyone off just to make a huge surprise announcement at BlizzCon?

Definitely not. It's bad press and, worse, it's screwing with investors. Blizzard is smarter than that. Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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Friday, June 21, 2013

The Queue: Put them in front of me

The Queue Put them in front of meWelcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi is the dark force behind a triptych folded cardboard sheet with a lot of tables printed on it today.

It's no secret that I spent a lot of time playing pen and paper RPG's. This is a story from one of those.

Friend of mine was running a Werewolf: The Apocalypse game, one of White Wolf's original "Noun: Definite Article Gerund" games. I actually liked both Werewolf and Mage: The Awakening, just because you could do some crazy stuff in these games. I turned an ancient vampire into a chair once! Paid for that one in paradox, whoo boy. Anyway, so we're at the table, all of us playing werewolves (as you do) and we've discovered that the mayor of the city is in league with the Wyrm (the game's ultimate antagonist, think Sargeras meets a Captain Planet villain) and has a host of Nexus Crawler minions waiting for us. One of our more (up to that point, anyway) meek and mild players is incensed with this betrayal and she says "I'll tear out his heart for this!"

The GM smirks and says "First you have to get past his private army of fomori."

She takes off her glasses, stands up straight and says with an actual growl "Put them in front of me."

And that, my friends, is why I love gaming. Put them in front of me. Let's get on with the show!

Slothcloctimus asks:

Question: Why is there not a third phase in the Vale of Eternal Blossoms? I love the first phase -- when you first enter and all the pandaren are coming in for the first time. It feels like you're part of something big. Then when you hit 90 and start the Golden Lotus quests, you get a second phase where you're holding off the Sha attacks and the mogu and everything. The dailies kind of dragged on, but I love how the story ended with the epic quest at the end. Then I turned the quest in, saved everything....and flew over the same bad guys still there on my way out.
The easiest reason why that is comes down to the fact that you can (and I have) keep doing those dailies after you hit exalted and do the big 'save the vale' quest. Since daily quests are a source of valor points and lesser charms of good fortune, they don't 'end' even though the storyline has been completed, and so you keep on seeing the mogu attacking the vale.

The questlines are in effect completed in Throne of Thunder, and as a result the mogu assaults on the Vale continuing make a certain amount of sense - Lei Shen wants the Vale back under his control because of the secret he knows that sleeps beneath its surface. The one from the Dark Heart of Pandaria scenario. As a former Titan construct himself he knows all about that.

Also, if you happen to have killed Lei Shen on any raid difficulty, you've noticed that he drops a helmet, a 2h axe and a polearm. Those are the helm, axe and spear you lose in those quests. I just find that kind of thing neat.

Narillen says:

Flexible raid sizes. Huh.

First off, I'm gonna say it - I totally called it. And now that I've said that, I'll puncture my own warm balloon and say this implementation is fairly different, and better, than what I proposed. I like that it's based on letting people still raid with irregular sizes and just bring friends, that it's got no matchmaking built into it, that it's a step up from LFR in difficulty. I like that it's a step below normal mode, so that it won't necessarily compete with the struggling 25 man raid size in the middle of an expansion. I like that it's the first stage, a test implementation to shake it out, see where the bugs are and more importantly see what impact it has on the game. I really, really like the idea of flexible raid sizes.

Now we get to see how the implementation holds up, huh? I'm optimistic, for once. You can tell it's June.

GordonSullivan asks:

Is it worth noting achievements on character transfer anymore? Since achievements are now account-bound instead of character-bound?

The way I look at it, you still earned them. Plus, if you earned an achievement on a different character, it's worth bringing that up because it shows you have proficiency in more than one class (unless it was the same class... not that I've done that okay I totally have) and all that. Still, it doesn't hurt to tell people if you're say applying to a guild what classes you were playing when you earned raid achievements if you're using them on your app.

jmsecc asks:

Q4tQ: I've caught a couple mentions of a nerf to the Chess event... has it been brought down to a predictable level? I hadn't gotten a chance to do anything about the Raiding With Leashes 2 achievement/drops, but want to get to them this weekend. What should I expect? more RNG madness or a slightly less frustrating experience?

It's actually much less painful now. Medivh's cheats, which were the only real problem I ever had soloing it, are much less damaging and they happen with lower frequency. In addition, the pieces themselves use abilities less often, so overall it's just much less difficult. You might die on your first attempt, but after that you'll get a sense of what's happening and it becomes, if not easy, then at least quite manageable.

Derekk asks:

QftQ: Regarding the whole Recruit-A-Friend deal. I'd like to do this, but I'd like to do it by creating another account for myself. I checked the FAQs and couldn't find an answer, so here goes. If I create a new account, will I need to re-buy all WoW expansions again? Would I have to reinstall them on my computer as well? Sorry if I sound like an idiot with this. I just want to know how much money I'd need to really toss away.

You do need to buy WoW again, and while you can get up to Wrath with a Battle Chest purchase, you'll likely have to buy Cataclysm and Mists of Pandaria separately. You won't have to reinstall them, though. You basically just need the license. Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: daily-quests, featured, flexible-raid-sizes, guide, qa, question-and-answer, Refer-a-friend, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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Saturday, June 15, 2013

The Queue: It's the final countdown


I've been rewatching Arrested Development lately with the wife, and I'm just struck at how amazing the Buster / Gob relationship is. Especially the scenes when they're doing a magic trick together. It's just priceless entertainment, and it gets funnier every time I watch it.

This is my third viewing of the series, and I realized all the reference to Buster getting his hand cut off early on in the series. Such brilliant writing, so far ahead of its time.

Jabbok asked:

How big of an effect did Dungeons and Dragons have on WoW? Obviously it was some, but did the coders reject D&D and want something else?

I agree that Dungeons and Dragons had a huge effect on WoW, and I don't really think the coders rejected many parts of the core design. Infact, the base of WoW is really a modified copy of the AD&D ruleset (in many ways). We saw a lot of the same (overly?) complicated systems of AD&D appear in one form or another in Classic WoW's designs. WoW never had anything as bad as THAC0, but it got pretty damn close.

What the designers (who control the gameplay, not the coders) did reject was many of the now awful things out of EQ1. They were good back in the day, but folks like Pardo and Tigole went on gigantic and well-known rants against the poor design of EQ. In many ways EQ was an even truer copy of AD&D, and it didn't really work out well. Standing around against hundreds of other players trying to tag and kill an outdoor boss that was 100% the end game? Yeah... that was less than fun compared to the instanced dungeons of WoW.

At the end of the day though it's important to realized the historical progression of the MMO as well, and not to get held up in the minutia of what WoW was and wasn't compared to other games. It has been part of a long line of RPG development, and fortunately has continued its development throughout its lifetime thus far. And despite the endless "WoW is dying" commentary, there's no sign of the game's progression slowing down.

ladyrhees asked:

Hubby was in a dungeon leveling his lock and the hunter in his group popped Stampede. It occurred to me, "What if warlocks had a demon version of Stampede? Discuss.

As Jeff pointed out in the comments, locks have the Wild Imps spell, which gives us a bunch of little annoying imps which like to run around like fools tossing their fireballs at anything around them. It's not the same as the hunter's stampede, but it's close.

I don't think that they should do this, however. It's my opinion that the classes have gotten too homogeneous lately, and I'd like to see more separation and uniqueness amongst them and their abilities. I kinda liked having to stack the raid with shamans and druids, so maybe I'm a masochist at heart.

JS asked:

Blizzard states that they do not have the time to make new heroic dungeons because of the time it takes to make the art, they have also stated that they do not want to make Ragefire Chasm a heroic. So my question is, why not make Ragefire Chasm a few chains of heroics using the same art that they already have, since most of it makes sense and they have the bosses. They could add another wing or so, then at least there would be heroics.

That's a valid criticism. However, Blizzard has been reluctant to go back and just slap a heroic label on old content. If they go back and hit up an old dungeon for a heroic version, it gets a redesign, and when that happens they redo the art. Why? Because Blizzard doesn't, ever, deliver a half-arsed product. Or at least they try not to (I'm looking at you Diablo 3 PvP).

I'm not really sure what to expect about heroic dungeons... something in the back of my mind tells me that even though many designers have said that they're not getting rid of heroic 5-mans, I think the super positive response to scenarios might be quickly stabbing the poison knife in 5-man's back.

[SPOILER REFERENCE REDACTED BY GRRM]

Matt Rossi said:

I don't like the 4e ruleset.

I agree with you when you compare it to the 2nd Edition. I could play the old editions, even 3.5, forever. Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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Friday, June 14, 2013

The Queue: Meow

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Mike Sacco will be your host today.

Meow meow, meow meowmeowmeow meowmeowmeowmeow, meow meow meowmeow meowmeow meow meowmeowmeowmeowmeow.

msadlerjr asked:

Unless things change, if 5.4 is suppose to be Ogrimmar Raid and Garrosh is the end boss for this expansion....next expansion is probably not at least year away ....does that make sense? Do you think we won't kill Garrosh, he will go on the run and we chase him down with another Big Boss #2 for 5.6? Just seems a lot of time unless they plan on having expansion at end of this year. That in my opinion is way to quick for me to be forking out another $40+ lol

I can't really speculate on what goes down in the next expansion, but yes, you're right in that it's almost certainly not far away. We should expect an alpha/beta not long after BlizzCon and the expansion itself not more than 6 months later, though that estimate relies on 5.4 being released prior to BlizzCon, which may or may not happen.
transit13 asked:

I seem to recall that when a forsaken priest uses the light to heal others it causes the priest pain. The light hurts the forsaken.

Well now there are forsaken monks. How do monk heal spells effect the forsaken?

Good question. Worth noting here that monk healing isn't Light-based, it's herbal remedies and chi and imposition of willpower on the monk's behalf. It's a little up in the air whether all healing "hurts" the Forsaken or whether it's just Light-based healing. I would assume that if it does hurt, it hurts considerably less than the Light's "literally fire" healing.

PaulLloyd asked:

In Saturday's queue, Matt Rossi alluded to the notion that significant portions of 5.3's content will be temporary. I'm curious on why some people think this? Suring phasing allows it to remain forever?

Blizzard came out and said that not all the content would last in their official preview. I imagine it's because phasing a capital city for all level 90 players is a really bad long-term decision. It's best to think of this as a world event instead of a permanent content update.

Dest asked:

I've always loved the color auras that weapon enchants get. Do you think Blizz may someday make cosmetic ways to put those on our weapons? Say, put the mongoose enchant color on a velum on the AH, then you can throw that on a weapon to get the color.

I mean, anything's possible -- you're definitely going to be seeing more and more cosmetic options over time. That's the way the wind is blowing.
Have questions about the World of Warcraft? The WoW Insider crew is here with The Queue, our daily Q&A column. Leave your questions in the comments, and we'll do our best to answer 'em! Tags: featured, guide, qa, question-and-answer, wow-answers, wow-daily-answers, wow-daily-questions, wow-guide, wow-player-questions, wow-q-and-a, wow-questions

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