Showing posts with label Memory. Show all posts
Showing posts with label Memory. Show all posts

Friday, June 7, 2013

Breakfast Topic: Your fondest WoW memory

Breakfast Topic Your fondest WoW memoryOver here in good old England, today is just an ordinary bank holiday. No special purpose or celebration, just, for some reason, we have a day off work. But I've heard from various sources that, across the pond in the US, it's all rather different -- a day to remember.

So with that in mind, I began thinking about memories, specifically in WoW, and thought I'd ask you, dear reader, what was your fondest WoW memory. The one you hold dearest, or one that makes you laugh, or one that tugs a little at the heartstrings. I have more than I can count, happy memories that make me smile and laugh, as well as sad ones. Hitting max level on my first character, my first ever epic item (which I still have), winning my first arena, a lot of them are firsts. But a lot are also just silly, funny things, like falling endlessly into the lava on Magmaw. Or my guild-mate Toby yelling "avenge me!" as he was blown off a precipice somewhere or other.

Something actually happened to me just yesterday which will be a funny memory for a long time. Two guild-mates and I were doing the new Battle on the High Seas scenario, in Heroic, and both of them rolled the cursed pirate dice. One got a debuff that caused a random gang of skeletons to attack us, while the other got a debuff that meant he was under fire from cannons. For three minutes. This led to huge hilarity as we tried to finish the scenario, while also dealing with heavy cannon fire that killed the third member of our group!

So what about you? Tell me about your WoW memories!

Tags: featured, game-discussion, gamer-discussion, world-of-warcraft-discussion, world-of-warcraft-topics, wow-discussion, wow-hot-topics, wow-issues, wow-topics

Filed under: Breakfast Topics


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Sunday, June 2, 2013

Phat Loot Phriday: Girdle of Eternal Memory

Phat Loot Phriday Girdle of Eternal MemoryIt's Memorial Day weekend in the United States. And so we feature the Girdle of Eternal Memory. It's a silly, meaningless gesture in the face of the overwhelming sacrifices made by the members of our uniformed services, but it's the one we have. So this weekend, I hope you take a moment or three of silence and consider the words spoken by TIrion:

"We shall take heart in his shining example and in your selflessness. Thank you for all that you have done." Phat Loot Phriday brings you the scoop on some of the most ... interesting ... loot in the World of Warcraft, often viewed through the eyes of the stalwart Throgg and indelible Lolegolas. Suggest items you think we should feature by emailing mikeg@wowinsider.com. Tags: fat-lewt, fat-loot, featured, memorial-day, world-of-warcraft-items, world-of-warcraft-loot, wow-item, wow-items, wow-loot

Filed under: Phat Loot Phriday


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Thursday, April 25, 2013

PS2 Memory Lane

I was recently asked a couple of questions about the early days of Playstation 2 development…

My first dev unit looked more or less like this My first dev unit looked more or less like this

Can you remember your first reaction when you saw the PS2 for the first time?

My first PS2 glimpse was hardly typical. In the spring of 1999, I had to go down to LAX and claim my prototype unit. It was one of the first to leave Japan (a few weeks earlier we had sent an employee to Tokyo to get one and he’d been turned back at the airport because the customs people thought it might be a weapons computer!). It took several hours of walking paperwork around freight offices behind the airport to claim my prize. When I did, I dug through the giant crate of peanuts to uncover a handmade aluminum cube about 18 inches square, filled with wire wrapped circuit boards. It smelled like ozone. The shell was a bit bent in transit and I was terrified it wouldn’t work. But it did.

What most impressed you technically when you started to work with PS2?

At first, the thing was a beast. Well, later it was still a beast. But what was really impressive once you got into it was how much floating point vector math you could do on the vector units if you took the time to program them. This was HARD. Seriously HARD, but the things worked all from on chip memory and were ridiculously powerful for the time.

Did you notice any wider changes to gaming, culturally for example, as a result of the PS2's impact?

The PS2 had sufficient horsepower to make games look fairly realistic. You could actually put motion captured human models in a game and have them look okay. On the PS1, this was hopeless. Take a look at how blocky Lara Croft was back in the day and you’ll see what I mean. The ability to have human characters drove the whole style of games in a much more realistic and film-like direction. Before that, games were much more cartoon in style.

The more official dev unit that came many months later The more official dev unit that came many months later

What one, stand-out factor do you think helped PS2 become so successful?

It was small. It played DVDs. The price was reasonable, and the games rocked.

What do you think was PS2's most technically accomplished or innovative game and why?

I’d say that the Jak & Daxter games were certainly among the most technically accomplished. Our engine was really customized for the machine, and it was a machine that really rewarded custom design. The architecture wasn’t like anything else. But we were evolutionary in game design and there were certainly games that innovated more in genre. The PS2's middle and late periods brought some really innovative and creative games like Katamari Damacy, Ico, Shadow of the Colossus, and Okami.

What do you think will be PS2's lasting legacy?

I think the Playstation in general, and the PS2 in particular, really brought video games out of the Mario/Zelda kiddie style and into direct parity with the other broad entertainment mediums like film. The stylistic line between an effects laden blockbuster and a big video game is very thin. There’s even been a lot of back-flow as video game sensibilities push into other mediums.


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