Showing posts with label professions. Show all posts
Showing posts with label professions. Show all posts

Monday, July 8, 2013

A beginner's guide to WoW's secondary professions

We've talked about WoW's crafting and gathering professions which only leaves the game's four secondary professions left to discuss. Unlike primary professions, you can take as many secondary professions as you want, so there are no hard choices here: if it's interesting to you, take it, and if not, ignore it.

So just what are these secondary professions? Cooking, fishing, first aid, and archaeology. And, we know, these might sound a bit on the dull side -- do you really want to spend your video game time cooking? But whatever you do, don't write secondary professions off as optional or unimportant, because they can definitely come in handy for players of all types.

So let's take a look at the secondary professions and just what they can do for you.

Cooking What does it do? A cook can prepare different types of food which will restore health and provide a variety of "Well Fed" buffs when eaten.Do I need any gear? You'll need ingredients for each recipe (meat and fish are common), which can be found by killing beasts, fishing, or from vendors. You will also need a cooking fire to prepare meals over, which you can find in many places (like inns) or you start one yourself, wherever you are.Do I get any extras? Besides easy access to the food you prepare, Azerothian chefs also have access to daily cooking quests. And, yes, we know how tedious daily quests can be, but the cooking quests found in all capitol cities are quick and easy to do. Completing your daily gives a good bit of experience, cooking skillups, reputation for the city you're doing them in, and award tokens that can be used to purchase cooking items like recipes and the fashionable Chef's Hat.Why take cooking? Food buffs are convenient to have and the dailies are an easy source of experience and reputation.
Fishing What does it do? Allows you to fish from any body of water you may come across, collecting fish (which you can cook or sell) as well as the occasional chest, message in a bottle, or old boot.Do I need any gear? You'll need a fishing pole and a nearby pond, lake, or ocean to fish in.Do I get any extras? Besides easy access to fish (which can be convenient for the Azerothian chef), fishers also have their own daily quests which, like with cooking, can be found in the capitol cities and provide experience, reputation, and skillups. Additionally, there are weekly fishing competitions -- the Stranglethorn Fishing Extravaganza -- for you to compete in for a chance at more rewards.Why take fishing? If you're trying to level cooking, fishing can be a convenient companion profession to give you materials: and you may also find some cooking recipes with useful buffs require fish to prepare. And some people find fishing a relaxing break from the leveling grind.
First Aid What does it do? Allows you to create bandages and anti-venoms which can heal you. For those looking to heal themselves, bear in mind that using bandages is similar to channeling a spell: it heals in small bits over a period of time, so it can be interrupted, especially if you're in combat. Still, bandages are a nice health boost.Do I need any gear? Different types of cloth are needed to craft bandages while anti-venoms require venom.Do I get any extras? Just the easy access to bandages whenever you need them.Why take first aid? True confession time: we said earlier in this article that you could take any secondary profession that interested you and ignore the rest, but we lied. Everyone should take first aid. Everyone. It's easy to train up and it provides you with access to healing whenever you need it without using a potion or a healing spell. Yes, even healers should take this because it gives them an easy option for mana-free healing. You may not always, or even often, need them, but they're handy to have in an emergency... and like we said, it's very easy to train.
Archaeology (Cataclysm required) What does it do? Archaeologists hunt for fragments of ancient artifacts to further their studies of the history of Azeroth. Visit archaeological sites throughout the game and survey them to gather archaeology fragments and assemble them to learn lore and collect unique items. Unlike other professions, you must be level 20 to train in archaeology.Do I need any gear? Only the artifacts you collect using archaeology.Do I get any extras? Archaeology is the only way to find a variety of unique items, like the Fossilized Raptor mount or Clockwork Gnome companion as well as a range of epic-quality gear.Why take archaeology? Archaeology can be frustrating to level, as it requires the collecting of artifacts all over the game world, but it can be a nice change of pace from the standard game... if that's what you're looking for. It also grants some experience as you go, which we certainly can't complain about. And finally, archaeology is the only way to get a number of unique items... so if you want them, the profession is a must.
Now: good luck and happy professioning! Just because you're a newbie doesn't mean you can't bring your A-game to World of Warcraft! Visit the WoW Rookie Guide for links to everything you need to get started as a new player, from the seven things every newbie ought to know to how to get started as a healer or as a tank. Tags: archaeology, cooking, featured, first-aid, fishing, guide, how-to-play-wow, new-to-world-of-warcraft, noob-guide, professions, rookie-guide, secondary-professions, world-of-warcraft-guide, world-of-warcraft-help, world-of-warcraft-noobs, world-of-warcraft-rookies, wow-guide, wow-help, wow-noob-guide, wow-noobs, wow-professions, wow-secondary-professions, wow-to-play-world-of-warcraft

Filed under: WoW Rookie, Archaeology


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Thursday, June 27, 2013

A beginner's guide to WoW's crafting professions

We've talked about WoW's gathering professions, but now that you know gathering, it's time to talk about what to do with the materials you've gathered: craft. World of Warcraft has eight different crafting professions -- alchemy, blacksmithing, enchanting, engineering, leatherworking, tailoring, jewelcrafting, and inscription -- which means that a wannabe crafter has plenty of options. So follow along as we walk you through your WoW crafting choices.

Alchemy What does it do? Allows you to create a variety of potions, elixirs, and flasks, as well as transmuting certain items into other items. Most of an alchemist's skills involve providing buffs for anyone using their brews: potions provide an immediate benefit (like restoring your health), elixirs provide buffs for an extended period of time, and flasks provide buffs that last through death.Do I need any gear? Crafting potions will require herbs and different types of vials.Do I get any extras? Alchemists have access to the passive ability Mixology, which doubles the duration and increases the effect of flasks and elixirs they use. High level alchemists have access to a number of useful trinkets and, if they also study Archaeology, can learn to transform into a Sandstone Drake.Why take alchemy? It's definitely useful to be able to make your own potions: you'll find you're never lacking for them. And paired with herbalism to gather herbs, you'll be entirely self-sufficient. However, you might also take alchemy purely out of interest in high-level trinkets or the Sandstone Drake.

Blacksmithing What does it do? Blacksmiths turn metals into weapons as well as mail and plate armor. Blacksmiths can add sockets to their own bracers and gloves as well as craft an Eternal Belt Buckle which adds a socket slot to any belt. Blacksmithing is best paired with mining.Do I need any gear? You need to be near a forge to craft things and your crafting recipes can require a variety of materials beyond stone and ore.Do I get any extras? Beyond what they can craft, blacksmiths can add sockets to their own -- and only their own -- bracers and gloves.Why take blacksmithing? If you're a plate-wearing class, blacksmithing can help you create your own armor as you advance through the game -- including some decent gear that will give you a good start towards raiding. But if you don't wear plate armor, the benefits are few.Enchanting What does it do? Allows you to imbue armor and weapons with magical properties that increase their stats or provide other bonuses. Enchanters can also disenchant items, which turns them into magical components which can be used to create other items. Enchanting doesn't need any particular gathering profession, but many pair it with tailoring and disenchant the goods they craft.Do I need any gear? You'll need a Runed Copper Rod -- which you can craft yourself -- to enchant items and then you'll need various supplies for various enchants.Do I get any extras? In addition to the benefit of always having your own gear enchanted -- trust us, it will happen as you're training -- enchanters can enchant their own rings.Why take enchanting? Enchanting can be a frustrating profession to level, as you have to destroy magical items to gather materials to train. However, at high levels both enchanting and disenchanting can be very much in demand, as players look for enchanters to enchant their own gear or disenchant their unneeded items. Additionally, disenchanted items can be very valuable on the auction house for making cash.
Engineering What does it do? Engineering is hands-down the most entertaining profession in the game. It's not always useful, but it's always fun. Engineers can craft a variety of oddball devices that range from the Loot-A-Rang to the Mechano-Hog. Since nearly all of an engineer's gadgets require engineering to use, if any of these things sound like fun, you'll have to level up the profession. Engineering pairs best with mining.Do I need any gear? The Arclight Spanner, which engineers can craft, is an oft-needed tool. Higher level engineers may wish to upgrade to the Gnomish Army Knife. In addition, different crafts will require different materials.Do I get any extras? Only the very nifty items they can craft, which includes some nice epic-quality gear like engineering goggles.Why take engineering? If you prefer fun over practical, engineering is the profession for you. If you prefer practical over fun... it probably isn't. However, any player may find some engineering gadgets that they just can't live without.
Leatherworking What does it do? Allows you to craft leather and mail armor out of animal skins. It pairs nicely with skinning.Do I need any gear? You'll need thread and leather to make most of your wares, but different crafting recipes will have different material requirements.Do I get any extras? In addition to the gear you craft, which can be very handy for a leather or mail wearer leveling up, leatherworkers can improve their bracers with fur lining and improve their leg armor with armor kits, both of which provide very nice buffs.Why take leatherworking? If you wear leather or mail armor, then leatherworking will be a useful way to create your own gear as you level up. Some of the gear will give you a good start on doing dungeons and raids at higher levels.Tailoring What does it do? Creates cloth armor as well as bags, magic carpets, and other cloth items.Do I need any gear? Only cloth, thread, and any other materials needed for individual crafting recipes.Do I get any extras? In addition to crafted gear -- some of which is very nice -- tailors can embroider their own cloaks with handy buffs as well as create spellthreads for their own use.Why take tailoring? If you're a cloth-wearer, this is a very decent profession to help gear yourself up as you advance. And since it requires no particular companion profession, you could take it with a gathering profession to make some extra cash.
Jewelcrafting (Burning Crusade required) What does it do? Jewelcrafters cut gems into jewels that can be socketed into gear. Additionally, they can create rings, necklaces, trinkets, and even a few weapons. Jewelcrafting pairs best with mining.Do I need any gear? You'll need a Jeweler's Kit, sold by trade supply and general goods vendors, as well as gems and other materials to craft with.Do I get any extras? Jewlcrafters can create trinkets only they can use as well as cut special gems for themselves. High level jewelcrafters with the patience to gather a long list of materials can also craft the Jeweled Onyx Panther and other mounts.Why take jewelcrafting? Cut gems are useful to socket your own gear but can also be worth selling to others or giving to friends or guildmates. Additionally, the trinkets and gems can be a nice buff.
Inscription (Wrath of the Lich King required) What does it do? Scribes turn herbs into inks which are used to craft scrolls, glyphs, Darkmoon cards, and epic items like Inscribed Red Fan. Inscription is best paired with herbalism.Do I need any gear? You'll need a Virtuoso Inking Set as well as different types of parchment to make different items.Do I get any extras? In addition to the items they craft, scribes can create inscriptions which are used to enchant their own shoulder armor.Why take inscription? Making glyphs for yourself, your friends, and your guildmates can be a very handy skill to have -- and profitable, too, if you take the time to hunt down popular recipes.
Hopefully we've given you a good starting point: happy crafting! Just because you're a newbie doesn't mean you can't bring your A-game to World of Warcraft! Visit the WoW Rookie Guide for links to everything you need to get started as a new player, from the seven things every newbie ought to know to how to get started as a healer or as a tank. Tags: alchemy, blacksmithing, enchanting, engineering, featured, guide, how-to-play-wow, inscription, jewelcrafting, leatherworking, new-to-world-of-warcraft, noob-guide, rookie-guide, tailoring, world-of-warcraft-guide, world-of-warcraft-help, world-of-warcraft-noobs, world-of-warcraft-rookies, wow-guide, wow-help, wow-noob-guide, wow-noobs, wow-to-play-world-of-warcraft

Filed under: WoW Rookie


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Wednesday, June 19, 2013

Breakfast Topic: How do you pick the perfect professions?

Picking the right professions for a character is always a bit of a puzzle, or at least it is for me. Do I want to make gold in the short term with a pair of gathering professions or do I want to craft gear for myself that will be useful as I level -- and maybe even at end game? If I pick up a profession now, who's to say it will still be what I want after I've leveled up? And do I even want the hassle of leveling up professions? And, even if I do want to go to the trouble for primary professions, what about secondary professions? Do I really want to level up fishing again?

Of course, I inevitably come to the conclusion that leveling the professions as I level up is easier than leveling them later, but my profession choice is always pretty haphazard. (Except for fishing. I have leveled fishing enough for a lifetime.) Though there are, surely, better ways to pick professions, my selection inevitably boils down to what sounds good to me at moment I hit level 5, regardless of what may be good further down the line.

But surely you, dear readers, have better sense than I. How do you go about picking the right professions for a new character? Tags: featured, game-discussion, gamer-discussion, professions, world-of-warcraft-discussion, world-of-warcraft-topics, wow-discussion, wow-hot-topics, wow-issues, wow-professions, wow-topics

Filed under: Analysis / Opinion, Breakfast Topics


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Tuesday, June 11, 2013

A beginner's guide to WoW's gathering professions


As soon as your character hits level 5, it's time to pick up a profession -- or two or three! Each character you have can take two primary professions -- herbalism, mining, skinning, alchemy, blacksmithing, enchanting, engineering, leatherworking, tailoring, jewelcrafting, or inscription -- as well as however many secondary professions -- cooking, fishing, first aid, and archaeology -- they want. Primary professions are typically categorized as "gathering" professions -- herbalism, mining, and skinning -- that allow you to collect materials and "crafting" professions -- alchemy, blacksmithing, enchanting, engineering, leather working, tailoring, jewel crafting, and inscription -- that allow you to create items.

When choosing a primary profession, it's good to pick two that work well together: say, a crafting skill that uses the items you collect with a gathering skill. This means herbalism is typically paired with alchemy or inscription; mining is typically paired with blacksmithing, jewelcrafting, or engineering; skinning is usually paired with leatherworking; and enchanting and tailoring can be paired with anything (though often players will pair them together and use goods created by tailoring to level their enchanting). But if you aren't terribly interested in crafting or just want to give your character a leg up with money-making, you could pick up a pair of gathering professions and take whatever you gather while you're leveling to sell to crafters on the auction house. As to secondary professions, since you're not limited on the number you can take, you can really grab as many as interest you.

Not sure where to start with all these choices? We'll walk you through it.

Whatever profession you take, you'll start with a skill level of 1, which you increase up to 600 as you level up and use the skill. Apprentice skill (which you can train at level 5) covers skill levels 1-75, journeyman (level 10) covers skill levels up to 150, expert (level 20) covers skill levels up to 225, artisan (level 35) covers skill levels up to 300, master (level 50) covers skill levels up to 375, grand master (level 65) covers skill levels up to 450, illustrious (level 75) covers skill levels up to 525, and zen master (level 80) covers skill levels up to 600. To train in each skill level, you need to be both the right character level and have a certain amount of skill. Further, to harvest higher level materials or craft higher level items, you'll need a higher skill level -- in short, this means you'll probably want to work on advancing your professions while you level up.

But just which professions should you choose? There are good reasons to pick all of them, which can make picking the right profession for your new character a challenge. Today we're going to walk you through WoW's professions, explaining what they do and why you might want to take them. There's a lot of ground to cover, so today we'll start by talking the game's three gathering professions: herbalism, mining, and skinning.

A beginner's guide to WoW's gathering professions
Herbalism What does it do? Allows you to pick herbs, which are primarily used for alchemy and inscription. In addition to being able to harvest herbs from the ground, you'll encounter the occasional plant-based monster that you can gather herbs from.Do I need any gear? Though nothing is required, carrying the Herbalist's Spade in your inventory gives +10 to your herbalism skill. There are also bags specifically to carry herbs if you find your inventory swamped with herbs.Do I get any extras? Herbalists have access to the spell Lifeblood, an instant-cast self-heal that temporarily boosts your haste rating. It's very useful at low levels and still provides a small boost at higher levels.Why take herbalism? If you want to do Alchemy or Inscription, Herbalism is highly recommended so you can pick your own herbs instead of having to buy them on the auction house. But if you want to make money, Herbalism by itself is a good option, too -- just take your herbs to the auction house to sell.

Mining What does it do? Allows you to mine for ore and gems, which are used for blacksmithing, engineering, and jewelcrafting. In addition to being able to mine ore nodes, you'll encounter the occasional earth-based monster that you can mine for ore after death.Do I need any gear? Though you don't need any special tools to mine, carrying a Mining Pick in your bag will give you +10 to mining skill. If you carry lots of ore or gems, you may also want to invest in a mining bag.Do I get any extras? Miners have access to the passive ability Toughness, which gives a bonus to stamina. It's a decent buff for any player, though tanks will certainly be appreciative of the extra health. If you want to pick up blacksmithing, engineering, or jewelcrafting, mining is highly recommended as a companion profession. However, just like herbalism, mining is good on its own as a money-maker, too.Why take mining? Mining is a must if you plan to pick up blacksmithing, engineering, or jewelcrafting -- but by the same token, it's a great money-maker by itself. Because the materials gathered by mining are used in more professions than any other, they're typically in high demand on the auction house: with some savvy trading skills, your character could make a bundle.
A beginner's guide to WoW's gathering professions
Skinning What does it do? Allows you to skin animals for leather, which is primarily used for latherworking. Unlike herbalism and mining, in which goods you're collecting are found in nodes scattered around the world, skinning requires you to kill an animal in order to skin it. You can, however, skin animals others have killed so long as they've looted the corpse first.Do I need any gear? Like the rest, you don't need anything, but you can pick up a Skinning Knife to give you a +10 skill boost. And, again, if you find yourself hauling around lots of leather, you may also want to investDo I get any extras? Skinners also have access to the passive ability Master of Anatomy, gives a bonus to your critical strike rating.Why take skinning? If you pick up leatherworking, you'll probably want to pick up skinning to supply your own leather. But, just like the other gathering professions we've covered, skinning is also great on its own as a money-maker: on most servers, leather of all levels sells well.Hopefully this helps you to get started with professions: check back soon for crafting professions and secondary professions! Just because you're a newbie doesn't mean you can't bring your A-game to World of Warcraft! Visit the WoW Rookie Guide for links to everything you need to get started as a new player, from the seven things every newbie ought to know to how to get started as a healer or as a tank. Tags: featured, guide, herbalism, how-to-play-wow, mining, new-to-world-of-warcraft, noob-guide, professions, rookie-guide, skinning, world-of-warcraft-guide, world-of-warcraft-help, world-of-warcraft-noobs, world-of-warcraft-rookies, wow-guide, wow-help, wow-noob-guide, wow-noobs, wow-professions, wow-to-play-world-of-warcraft

Filed under: WoW Rookie


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